約 4,548,182 件
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08/11/23 loki 276 攻城戦2nd実装前最後の攻城戦。 【本体】 ラズでの2回目 どうやら要領が悪いようで、前半に比べ後半がかなりグダグダに スタートはC4 20分過ぎたころにEP、攻殻、のらくらなどレーサでも規模の大きいところがくる 鳴らすことが難しくなった上に回転速度が落ちたところでC5へ C5 20 35のお月のコールに軍師様嫉妬 L5(RAS) 第二部隊からRAS要請 相手は「Ⅹ真紅の死神Ⅹ」 どうやらドラグーンヘルムを3人がつけて殴っていたらしく「unknown skill」の嵐だった模様 動画マダー? C5 RAS解除によりC5継続 攻殻やⅩ真紅の死神Ⅹなど守るところも出てきつつも基本的にレース会場 21 50、最終をC5かB5か迷っているところに二手に分かれるという愚業 【第一単騎部隊(カニス)】 動画撮影実験。 時間経過と共に徐々にPCが重くなり、最終的には一昔前の攻城戦並にorz 前半戦は普通に遊べたが、後半戦は本隊指揮系統がgdgdbに成り、本隊が細分化。 となると、俺の裏での支援の手間も増える訳で……アキラメタ Menber:00(00) War results:000 RA/Loki.ALL 1 2 3 4 5 total 1 2 3 4 5 total Valkyrie Realms 000 000 001 009 000 010 017 018 016 064 034 149 Luina 004 000 001 003 008 016 028 009 014 011 022 084 Britoniah 000 000 000 000 000 000 033 012 032 000 083 160 Chung-Rim 000 000 000 007 018 025 049 000 038 049 078 214 Time record 20 01 03 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 01 20 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 02 50 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 03 48 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 06 06 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 06 57 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 08 24 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 09 36 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 10 43 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 11 05 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 11 51 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 13 03 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 14 33 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 15 47 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 17 11 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 19 33 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 20 21 10 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 21 34 砦 [Luina Guild 4] を [Realm Assault.] ギルドが占領しました 20 25 01 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 25 02 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 27 19 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 31 22 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 35 07 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 35 17 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 36 40 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 37 14 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 20 38 29 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 39 09 砦 [Luina Guild 4] を [Realm Assault.] ギルドが占領しました 20 41 01 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 44 42 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 45 19 砦 [Valkyrie Realms 3] を [Realm Assault.] ギルドが占領しました 20 48 01 砦 [Luina Guild 4] を [Realm Assault.] ギルドが占領しました 20 50 25 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 52 40 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 55 45 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 02 44 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 06 39 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 08 35 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 13 03 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 14 04 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 16 28 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 19 11 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 21 56 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 24 52 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 26 56 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 35 26 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 37 20 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 37 27 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 21 39 10 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 46 07 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 55 41 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました Ranking 51回 Realm Assault. 28回 世界に1/10000のネギ 23回 ~紡がれし時の彼方に~ 22回 アルページュ 21回 府中市是政三丁目,あずたんどっとこむ。,†Drag-on† 20回 のらりくらりと旅~♪ 19回 煌-sumeragi- 18回 Junk Story 16回 森の妖精とつんでれ,攻殻自衛隊第2師団 15回 Millennium 13回 墨谷二中,Misty Blue 12回 Rising Sun. 11回 ドジッ子ひるとん参上です,†金魚花火†,つながるきもち 10回 starry_night 9回 Crimson Faker,風のささやき,SwordBayonet4,Baskerville,prosit !!! 8回 幻神楽,週間☆ネコNEWS 7回 Murderer s,Sneak Attack,ぷるぷる猫,Children Eat Nightmare 6回 Eternal Pact,-流命時-,Ⅹ真紅の死神Ⅹ 5回 ヘイムダル暫定協同組合,[Я]e Incarnation,Caprice 4回 † milky way †,きゅん(ノωヾ*)きゅん,Private Anthem,境内ちぇけら~ず 3回 SingingVoiceOfHeavens,硝化の風,まったりぽたけっと本部,ぜおと愉快な仲間達,-転職マガジン編集部-,Albanova,Silver Wing,- Desert Eagle -,Astrum Orbis,Magic Number,PrimRose~希望の花~,ゴルゴンゾォーラ,Kaleidoscope,selenite 08/11/16 loki 275 最近、大人しいRealm Assault アナウンス厨房の集いとしてはだが…… 全員の共通意識の中にloki鯖初のアナウンス100回コールは目標として在るものの、今は何方かと言えば防衛崩し等の集団戦が楽しいようです。でも、防衛はしません。 【本隊】 王子欠席により、本隊指揮官に復帰。 上記の理由で空巣厳禁。対抗は存在しなければならないが、現状の鯖の状態だと騎兵3騎以上で徒歩組ER到達前に終了するので可能な限り徒歩(AX等)である事。 尚且つ、RASを念頭にプチ防衛崩しを楽しめるような砦選択(転戦経路)が目標で要望。 ┐(´ー`)┌ 最初、C1。 最初は普通にレースだったが、10分も立たないうちに金魚到来。規模15名弱。 取敢えず、本隊のみで威力偵察。最近、各自の報告がだいぶ適切に成ってきたので嬉しい。 RAS発動…… 20 12 03 砦 [Chung-Rim Guild 1]を [†金魚花火†] ギルドが占領しました 20 18 26 砦 [Chung-Rim Guild 1]を [Realm Assault.] ギルドが占領しました 阿修羅と魂SBで数回死に戻り。アンフロ風鎧では無く、死鎧でも水レジポとタイダル・ウールのHP増加bskで魔法弾幕で死ぬって事は少なくなったな(現:LKのHP18k→54k)。 阿修羅は密集地帯だとパリィ頼みになりそうだが、魂SBはまだ耐えられる領域なのでV肩の購入本気で検討しようかしら……まぁ、本来の仕事はアタッカーじゃないんですがzzz 前々回からRAS時にブーンを多用。ER到達の為では無く、敵火力最集中領域突破を目的として(アンクル・蜘蛛張られると泣くけど)。HP:10k以上、RWSP15個程が前提になるが成功すれば一気にエンペに喰付く事が可能。この突撃法をRASのバージョンとして導入したいなと妄想中。 金魚がまだ頑張っているので、C1継続。RAS解除。 他の対抗は「1/10000のネギ」「月鬼乃雪風」さん等。 20 24 25 砦 [Chung-Rim Guild 1]を [月鬼乃雪風] ギルドが占領しました 20 25 42 砦 [Chung-Rim Guild 1]を [世界に1/10000のネギ] ギルドが占領しました 20 26 56 砦 [Chung-Rim Guild 1]を [Realm Assault.] ギルドが占領しました 20 27 50 砦 [Chung-Rim Guild 1]を [†金魚花火†] ギルドが占領しました 再び、金魚防衛。 ぼちぼち飽きて着たので、転戦を考慮しつつ最終突撃。 20 32 42 砦 [Chung-Rim Guild 1]を [月鬼乃雪風] ギルドが占領しました 突破には成功したものの、殴り負けorz。 第二単騎部隊からRAS要請。L5。 走行中、先行している飯から「空巣だzzz」との報告。一気にテンションダウンする一同。 そのままだらだらとER到達。何故か聞こえる戦闘音。エンペの方を見ると「府中市是政三丁目」のローグとアサがエンペをぺしぺし。其の横で彼等をBBでぺしぺししている飯。 「嫌、いいから(エンペ)叩け」と言おうとした瞬間、 20 30 38 砦 [Luina Guild 5]を [府中市是政三丁目] ギルドが占領しました ヽ(`Д´)ノ 20 32 14 砦 [Luina Guild 5]を [Realm Assault.] ギルドが占領しました (っω-`) ……RAS解除。 転戦、C5。 主な対抗は「攻殻自衛隊第2師団」「◆『黄ばみ戦隊参上』◆」「SIMURIX ...@v」さん等。 攻殻のプチ防衛(HiWIZと他二名)から開始。 20 35 18 砦 [Chung-Rim Guild 5]を [Realm Assault.] ギルドが占領しました (`・ω・´) 魔法あんまり痛くない 20 36 27 砦 [Chung-Rim Guild 5]を [攻殻自衛隊第2師団] ギルドが占領しました 20 37 53 砦 [Chung-Rim Guild 5]を [†Drag-on†] ギルドが占領しました (´・ω・`) Doのめぐさんに殴り負ける。 20 40 20 砦 [Chung-Rim Guild 5]を [SIMURIX ...@v] ギルドが占領しました 20 41 26 砦 [Chung-Rim Guild 5]を [Realm Assault.] ギルドが占領しました (;゚Д゚) なんか攻殻増えてきた…… 20 43 36 砦 [Chung-Rim Guild 5]を [◆『黄ばみ戦隊参上』◆] ギルドが占領しました 20 44 37 砦 [Chung-Rim Guild 5]を [攻殻自衛隊第2師団] ギルドが占領しました (´・ω・) オマケにターン被った…… 20 49 34 砦 [Chung-Rim Guild 5]を [世界に1/10000のネギ] ギルドが占領しました 20 50 55 砦 [Chung-Rim Guild 5]を [攻殻自衛隊第2師団] ギルドが占領しました (つД`) 勝てねぇ…… 20 52 01 砦 [Chung-Rim Guild 5]を [世界に1/10000のネギ] ギルドが占領しました 20 53 08 砦 [Chung-Rim Guild 5]を [Children Eat Nightmare] ギルドが占領しました 20 54 19 砦 [Chung-Rim Guild 5]を [Realm Assault.] ギルドが占領しました ( ゚д゚) あれ?微妙にターンずれた? 20 55 21 砦 [Chung-Rim Guild 5]を [攻殻自衛隊第2師団] ギルドが占領しました (;´Д`) 防衛かよ……ヽ(`Д´)ノ RAS発動! 20 57 22 砦 [Chung-Rim Guild 5]を [Realm Assault.] ギルドが占領しました ( ゚д゚) 、ペッ 20 58 27 砦 [Chung-Rim Guild 5]を [攻殻自衛隊第2師団] ギルドが占領しました 21 00 40 砦 [Chung-Rim Guild 5]を [Realm Assault.] ギルドが占領しました (,,゚Д゚)y─┛~~~~ 飽きた……RAS解除。 本隊、C5に派遣しつつ偵察。 21 00 47 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 04 07 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 転戦、V4。 対抗は「墨谷二中」「煌-sumeragi-」さん等。ポタの位置が遠かったのか足並みが中々揃わずzzz リズムをリセットしたかったので、豆腐さんの「LK先行。間に合わないっぽい」との忠告を無視してブーン乱発。根性。 21 13 08 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 我ながらよく間にあったもんだ…… 21 15 27 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 21 28 20 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 21 30 32 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 暫くして、へ協により封鎖。 再びC5。 対抗多数。単騎部隊を合流させ、C5を攻めさせつつ最終レースの派遣先を思案。 本隊:V5→B5、第二単騎部隊:B5、第四単騎部隊:C5 機動力TOPの第二単騎はB5。第四単騎は本人の意向によりC5。 本隊はV5せめつつ、57分の時点で無理っぽかったらB5に転戦って計画だったんだが…… ポタ出し間違えるとかねzzz いや、本気でさーせんorz 【第四単騎部隊:蜜柑】 スタダV2。城主FASTだが、まぁ放棄だろうと攻めると予想通り放棄状態。他の攻め手もおらず、余裕の空き巣。 20 01 39 砦 [Valkyrie Realms 2]を [Realm Assault.] ギルドが占領しました 各地を転々。とりあえずV5以外落とした。 20 15 37 砦 [Valkyrie Realms 1]を [Realm Assault.] ギルドが占領しました 20 24 06 砦 [Valkyrie Realms 3]を [Realm Assault.] ギルドが占領しました 21 13 01 砦 [Valkyrie Realms 4]を [Realm Assault.] ギルドが占領しました V制覇しようと、V5粘着するも割り負け多発 CFぱねぇ。時間厳しくなって諦めた。 ラストC5。Egocentric life防衛。数は20-25人。 21 49 38 砦 [Chung-Rim Guild 5]を [Egocentric life] ギルドが占領しました カットを抜けてエンペ叩くのは案外余裕だった。突破後EDPSB、阿修羅の餌食になること2回。 残り2分、3MAPにてぜお・EP・攻殻・流命時が集結。一斉に突撃する。 残り1分20秒、エンペ付近に潜伏成功。ルアフサイトが無く、大魔法をハイドでやり過ごす。 残り1分を切ったらEDPして叩くつもりだったが、 21 58 57 砦 [Chung-Rim Guild 5]を [Eternal Pact] ギルドが占領しました EPのAXが頑張った。どうせなら殴っときゃよかったな。 判断は冷静だったと思う・・・結果的に砦取得を逃したわけだが。仮に突破後即エンペ叩いてEPに割り勝ってたとしても、1人で1分防衛するなんて無理だけどね。 Menber:09(15) Canis(Lord Knight/Professor/Hight Priest/Priest/Bard) お月(Assasin/Bard) 飯っち(Star Gladiator/Soul Linker) 蜜柑(Assasin Closs/Priest) 豆腐(Hight Priest) まさ(Assasin Closs) AERIAL(Chaser) seiiki(Hight Priest) ルシア(Danser)* War results:033 RA/Loki.ALL 1 2 3 4 5 total 1 2 3 4 5 total Valkyrie Realms 001 001 001 004 000 007 034 060 036 046 045 221 Luina 004 000 000 003 008 015 036 009 005 021 029 100 Britoniah 000 000 000 000 000 000 005 021 061 000 089 176 Chung-Rim 004 000 000 000 007 011 028 000 044 011 045 128 Time record 20 01 46 砦 [Valkyrie Realms 2] を [Realm Assault.] ギルドが占領しました 20 02 53 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 04 56 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 07 27 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 09 18 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 09 28 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 12 32 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 15 44 砦 [Valkyrie Realms 1] を [Realm Assault.] ギルドが占領しました 20 15 47 砦 [Luina Guild 4] を [Realm Assault.] ギルドが占領しました 20 18 33 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 20 49 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 22 46 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 24 14 砦 [Valkyrie Realms 3] を [Realm Assault.] ギルドが占領しました 20 27 03 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 30 25 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 32 21 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 35 25 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 36 07 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 37 45 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 41 33 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 43 37 砦 [Luina Guild 4] を [Realm Assault.] ギルドが占領しました 20 54 26 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 57 29 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 58 09 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 00 47 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 04 07 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 21 12 23 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 13 08 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 21 15 27 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 21 22 10 砦 [Luina Guild 4] を [Realm Assault.] ギルドが占領しました 21 28 20 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 21 30 32 砦 [Valkyrie Realms 4] を [Realm Assault.] ギルドが占領しました 21 45 12 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました Ranking 50回 墨谷二中 37回 ~紡がれし時の彼方に~ 33回 Realm Assault. 25回 煌-sumeragi- 21回 あずたんどっとこむ。 17回 †Drag-on† 16回 攻殻自衛隊第2師団 15回 月鬼乃雪風,ζAngel Creamζ 14回 森の妖精とつんでれ,Children Eat Nightmare,◆『黄ばみ戦隊参上』◆ 13回 Forever,夢神楽,Misty Blue 12回 Millennium,Planetary Express,prosit !!! 11回 Rising Sun.,カリスマぱしり 10回 Eternal Pact 09回 ドジッ子ひるとん参上です,世界に1/10000のネギ,Crimson Faker 08回 †金魚花火†,府中市是政三丁目 07回 境内ちぇけら~ず,ぜおと愉快な仲間達,Ⅹ真紅の死神Ⅹ 06回 風のささやき,Wing of cross,-流命時-,Egocentric life 05回 SingingVoiceOfHeavens,きょうも、あしたも,Yggdrasil ,黄昏の緋翼,ぴっぴ連合,硝化の風,...........ネタ教団 Baldness 04回 ヘイムダル暫定協同組合,SalvationArmy,† milky way †,SIMURIX ...@v,Winter illusion,...........アルマ亭【諜報部】,週間☆ネコNEWS 03回 神のにくきゅう,お猿の隠れ宿,Caprice,S.P.K.,Checkmate,Cait Sith,starry_night,幻神楽,...........ぷるぷる猫,Sneak Attack,孔明を継ぎし者達 08/11/09 loki 274 蜜柑が息抜きでソロでやるつーんで、軍師様も単騎部隊。 ぼちぼちEMC実装するし、王子に本隊指揮を任してみる。 案の定w 【第一単騎部隊(カニス)】 我に自由をぉぉぉぉ!!(by ブレイブハート) 最初っから最期まで単独。裏で支援はしてたが……悪くない。 半年振りの単騎掛けつーことで10分ほどC5当りで調整しようと出発。 しかし、妙に殴り負ける。3~4回走って全て殴り負け。21:15頃、原因発覚。 「+10DDmDGカタナ」をメインに「+10SlTDmカタナ」を予備として愛用しているのだが、どうやら前の攻城戦の時に前者が壊れていたらしく、永遠と後者で殴り続けていた模様。あほい。 即行、修理して再びC5。二回鳴らして満足。観光開始。 適当にポタ出して、着いた先はV3。 ERに到着するとミレの教授さんが(Cダガー?で)エンペ叩いてた。 対抗Gのアタッカーも生暖かく見守る方針ぽかったので、空気呼んでお座り。 まったりまったり…… 仕切り直し。ここらへんからなんか小競り合いが始まる。 おっかねぇので、戦闘領域は全てブーンで突破し、如何にかER到着。 幸いにしてERには誰もいなかったが、後ろからMurderer sのRinokaさん高速接近中。 対人戦闘では敗北必定つー事でエンペに専念。 案の定、BBが飛んでくる。+9串だっけか……テラ痛てぇorz 尤も単騎ならbsk+パリィで即死級のダメージでない限り余裕。んで、割る。逃げ逃げ。 適当にC5→1→2→3→4。 C5とC1で一回づつ。ふらふらと観光がてら、他のGのスタイルを見学。 蜜柑が殴り負けると嘆いていたので、ポタに便乗しL2。 そして、殴り勝つKYな俺。到着→bsk→初撃で割れただけなんだが……蜜柑、南無。 V4でCheckmateが完全防衛していると情報を受けたので見学に。 しかし、命がけの見学。実はここで回復財の2/3が飛んだ。とりあえず、すごかった…… 後で聞いた話によると経費110Mとかなんとか……kanataさん引退に因る最期の祭りだったらしい。お疲れ様でした。 溜まり場に帰還。本隊が……まぁ、案の定w 今回、裏で支援してた以外は何もしてないので最終レースで迷ってる王子に、「時間もったいねぇからB5でも行けば?」と言ってみる。 んで、最終B5。 かといって、参加するわけでもなくポタ子と支援に専念。 稀には俺もまったりしたい日もあるのだよっと。 取敢えず、第三・第四単騎部隊欠席。本隊新任指揮官。 アナウンス回数はある程度は諦め様と腹括ってたが……禿げた。 Menber:07(15) Canis(Lord Knight/Professor/Hight Priest/Priest/Bard) ラズ(Lord Knight/Hight Priest) お月(Assasin/Bard) 飯っち(Star Gladiator/Soul Linker) 豆腐(Hight Priest) LaLa(Chapion/Priest) AERIAL(Chaser) War results:028 RA/Loki.ALL 1 2 3 4 5 total 1 2 3 4 5 total Valkyrie Realms 000 001 001 000 000 002 012 034 012 001 023 082 Luina 002 001 006 000 000 009 020 007 021 002 006 056 Britoniah 000 000 000 000 002 002 042 013 042 000 067 164 Chung-Rim 002 007 002 001 003 015 036 030 058 016 052 192 Time record 20 01 15 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 01 33 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 04 10 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 07 25 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 09 55 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 12 56 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 15 58 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 16 23 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 18 29 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 21 34 砦 [Valkyrie Realms 3] を [Realm Assault.] ギルドが占領しました 20 23 32 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 24 16 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 32 25 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 35 19 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 37 47 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 41 59 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 47 38 砦 [Chung-Rim Guild 3] を [Realm Assault.] ギルドが占領しました 20 48 29 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 20 53 21 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 58 40 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 21 00 27 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 21 05 39 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 07 17 砦 [Chung-Rim Guild 3] を [Realm Assault.] ギルドが占領しました 21 09 13 砦 [Luina Guild 2] を [Realm Assault.] ギルドが占領しました 21 14 13 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 21 20 32 砦 [Valkyrie Realms 2] を [Realm Assault.] ギルドが占領しました 21 31 46 砦 [Britoniah Guild 5] を [Realm Assault.] ギルドが占領しました 21 57 40 砦 [Britoniah Guild 5] を [Realm Assault.] ギルドが占領しました Ranking 49回 一片の雫 31回 府中市是政三丁目 28回 Realm Assault.,墨谷二中 22回 ~紡がれし時の彼方に~,Millennium 13回 ∞ Endless ∞,あずたんどっとこむ。,Apostles of God 12回 のらりくらりと旅~♪,†Drag-on† 11回 Misty Blue,夢神楽 10回 煌-sumeragi-,prosit !!! 09回 †金魚花火† 08回 Children Eat Nightmare 07回 Crimson Faker,ヘイムダル暫定協同組合,境内ちょこら~ず,黄昏の緋翼,SalvationArmy,...........Rising Sun. 06回 攻殻自衛隊第2師団,Eternal Pact,ぴっぴ連合 05回 きゅん(ノωヾ*)きゅん,聖龍騎士団CanonVoice,[Я]e Incarnation,SIMURIX ...@v,...........†Rio Soul Knights† 03回 LimitBreak,カリスマぱしり,=雅=,So Far Away,リヴォニア帯剣騎士団,お猿の宿屋,...........An Then There Were None,森の妖精とつんでれ,threshold,Neu Kraft,Shakespeare.,...........ネタ教団 Baldness,幻神楽,Albanova,風のささやき,Planetary Express,one sfree will,...........Millenniu㎡,Hound Dog 08/11/02 loki 273 真面目にレースしてた気がする(普段は空巣ばっか) アナウンス回数激減。まぁ、珍しく全軍で行動する事が多かったにゃ。 蜜柑動画に触発されたのかRAで攻城戦動画を撮影する事が流行る。 様々な試行錯誤を繰り返し、いざ実戦となったものの……挫折する者多数。邪魔。 序に風邪が流行る。テンションが偶に訳わからない方向にzzz 【本隊】 以後、風邪でぼっーとしてたんで記憶の限りの軌跡。 開幕C1。多分、C1。 最初は「世界に1/10000のネギ」さんに遊んでもらってた気がする。 木漏さんの葱が自前のリンカーによる魂で倍速になってた。にじゅうまる。 加えて、今日はちゃんと錐装備してた。はなまる。 数分して動画撮影諦めた。ばってん、ぺけ。 んで、そのうち「Children Eat Nightmare」さんや「†金魚花火†」さんが防衛。 数回、RAS発動したっけかな。うん、そんな感じだ。多分。 久々にエンペ以外のもの殴った……エンペより柔らかいのも居たり、硬いのも居たりした。 第二単騎部隊の要請を受けてRAS発動。L5。 LaLaがガディを壊そうと躍起になっていたので豆腐さんと一緒になって遊んでたら、割れてた。 何処が防衛してたかすら知りもしない。うにうに ↑カリスマぱしり C1戻ってエンペをぺちぺちと。途中で、再び第二単騎部隊からRAS要請。L1。 防衛は「prosit !!!」さん。擂鉢状のERをグルグル廻って……エンペ到着。 魔法弾幕ガシガシ、痛い痛い。でも、エンペ叩く叩く。 結局、あぼーん。仇は蜜柑がとってくれた。はなまるをあげよう。 如何にか、意識が戻ってきてC4再開。 傾向的に最終レースも考慮しつつ、防衛崩しに挑戦してみる。 詳細は蜜柑のブログで(べ、別に面倒臭くなった訳じゃないんだからねっ!) 終戦15分前に第二単騎部隊(飯)と第三単騎部隊(王子)をB5に派遣。 第四単騎部隊(蜜柑)は箱に入ってC4潜伏中。本隊を援護で派遣。 結果は砦修得ならず。ただ、公式に最終戦を分けたのは初めての試みだったり。 状況にもよるが、今回はありだったと思う。 Menber:10(23) Canis(Lord Knight/Professor/Hight Priest/Priest/Bard) ラズ(Lord Knight/Hight Priest) お月(Assasin/Bard) 飯っち(Star Gladiator/Soul Linker) 蜜柑(Assasin Closs/Priest) 豆腐(Hight Priest) LaLa(Chapion/Priest) AERIAL(Chaser/Soul Linker) War results:028 RA/Loki.ALL 1 2 3 4 5 total 1 2 3 4 5 total Valkyrie Realms 000 000 000 000 001 00 009 058 002 070 034 173 Luina 002 002 002 000 011 017 030 016 014 006 034 100 Britoniah 000 002 000 000 000 002 016 021 038 000 074 149 Chung-Rim 010 014 000 003 009 036 028 059 037 031 022 177 Time record 20 01 01 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 01 09 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 01 17 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 01 42 砦 [Britoniah Guild 2] を [Realm Assault.] ギルドが占領しました 20 02 40 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 03 49 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 03 58 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 04 45 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 05 30 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 06 36 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 08 43 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 08 54 砦 [Luina Guild 3] を [Realm Assault.] ギルドが占領しました 20 09 03 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 10 25 砦 [Britoniah Guild 2] を [Realm Assault.] ギルドが占領しました 20 10 45 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 11 19 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 12 43 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 12 52 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 14 45 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 15 01 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 16 59 砦 [Chung-Rim Guild 5] を [Realm Assault.] ギルドが占領しました 20 17 13 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 19 08 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 20 49 砦 [Valkyrie Realms 5] を [Realm Assault.] ギルドが占領しました 20 21 46 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 21 59 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 24 07 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 33 22 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 33 45 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 39 31 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 42 51 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 44 32 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 20 45 12 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 49 41 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 50 32 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 53 08 砦 [Chung-Rim Guild 1] を [Realm Assault.] ギルドが占領しました 20 54 05 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 20 57 14 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 07 43 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 21 07 59 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 10 43 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 10 44 砦 [Luina Guild 2] を [Realm Assault.] ギルドが占領しました 21 12 26 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 13 52 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 15 27 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 17 18 砦 [Luina Guild 2] を [Realm Assault.] ギルドが占領しました 21 17 47 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 18 31 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 21 20 46 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 23 28 砦 [Luina Guild 1] を [Realm Assault.] ギルドが占領しました 21 26 08 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 26 08 砦 [Luina Guild 5] を [Realm Assault.] ギルドが占領しました 21 28 49 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました 21 33 32 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 39 05 砦 [Chung-Rim Guild 2] を [Realm Assault.] ギルドが占領しました 21 39 09 砦 [Chung-Rim Guild 4] を [Realm Assault.] ギルドが占領しました Ranking 56回 Realm Assault. 41回 墨谷二中 39回 ~紡がれし時の彼方に~ 24回 †Drag-on† 23回 Forever 22回 のらりくらりと旅~♪ 18回 Junk Story 17回 攻殻自衛隊第2師団 15回 prosit !!! 14回 月鬼乃雪風 13回 Rising Sun. 12回 世界に1/10000のネギ,Planetary Express 11回 Crimson Faker,†金魚花火†,Misty Blue,あずたんどっとこむ。 10回 赤い草 09回 森の妖精とつんでれ,境内ちょこら~ず,Children Eat Nightmare,煌-sumeragi- 08回 Eternal Pact 07回 Checkmate,Murderer s,Millennium,Apostles of God 06回 ☆Aile D ange☆,ドジッ子ひるとん参上です,きょうも、あしたも,聖龍騎士団CanonVoice,...........Baskerville 05回 reconquista,Magic Number,[Я]e Incarnation,Ⅹ真紅の死神Ⅹ,ぜおと愉快な仲間達,...........カリスマぱしり,Dark Night 04回 風のささやき,Loki s sanctum,Albanova 03回 †Rio Soul Knights†,黄昏の緋翼,ラフデスペラーデ,南東風,アルマ亭【新館】,夢神楽,...........一片の雫,cognoscenti,=雅=,- Desert Eagle -,selenite,ヘイムダル暫定協同組合,Caprice,...........SalvationArmy,clover*
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名称 オートマチックライフル/Automatic Rifle ゲーム内紹介文 労働者向けアサルトライフル 商品の値段 入手方法 FRIENDLY FIREにて購入 アップグレード 精度:5段階 装弾数:5段階 ダメージ:5段階 装弾速度:5段階 タフガイ:武器を構えている間、受けるダメージを減らします 解説/備考 モデル 名称 スキン 画像 Shokolov AR Default Friendly Fire Desert Camo Digital Camo Mercenary LMG Default Digital Camo Purple Inferno EM Railgun Default Hot Pink Camo
https://w.atwiki.jp/c0metssd/pages/24.html
インストール 最新パッケージの確認 # yum search postgresql # yum install -y postgresql-server 最新が9.3(2014/7現在)が存在しないので、手動でダウンロードする https //www.enterprisedb.co.jp/products-services-training/pgdownload Linuxで起動 # chmod a+x postgresql-9.3.0-1-linux.run # ./postgresql-9.3.0-1-linux.run 画面に沿ってインストールする /opt/PostgreSQL/9.3 自動起動設定 # chkconfig postgresql-9.3 --list postgresql-9.3 0 off1 off2 on3 on4 on5 on6 off データベースの作り直し PG_DATAフォルダ以下を空にしないとinitdbできないので、rm -rfとかで消しておくこと。 # su - postgres $ rm -rf /opt/PostgreSQL/9.3/data/* $ /opt/PostgreSQL/9.3/bin/initdb -D /opt/PostgreSQL/9.3/data --encoding=UTF8 --no-locale 証明書の作成(オレオレ版) # su - # cd /opt/PostgreSQL/9.3/data # openssl genrsa -out server.key 2048 Generating RSA private key, 2048 bit long modulus ......+++ ...............................+++ e is 65537 (0x10001) # openssl req -new -key server.key -out server.csr You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter . , the field will be left blank. ----- Country Name (2 letter code) [XX] State or Province Name (full name) [] Locality Name (eg, city) [Default City] Organization Name (eg, company) [Default Company Ltd] Organizational Unit Name (eg, section) [] Common Name (eg, your name or your server s hostname) [] Email Address [] Please enter the following extra attributes to be sent with your certificate request A challenge password [] An optional company name [] # openssl x509 -days 3650 -req -signkey server.key server.csr server.crt Signature ok subject=/C=XX/L=Default City/O=Default Company Ltd Getting Private key パーミッションの変更 # chmod og-rwx server.key SSL設定 # vi postgresql.conf 以下の4行を追加 ssl = on ssl_ciphers = DEFAULT ssl_cert_file = server.crt ssl_key_file = server.key 再起動 # service postgresql-9.3 restart Restarting PostgreSQL 9.3 waiting for server to shut down.... done server stopped waiting for server to start.... done server started PostgreSQL 9.3 restarted successfully postgreSQLの設定 ユーザ作成 # useradd postgres # passwd postgres postgresにスイッチユーザする # su - postgres パスを設定しておく # vi ~/.bashrc 下記を追加 export PATH=$PATH /opt/PostgreSQL/9.3/bin/ ログインしなおして、パスの確認を行う。 -bash-4.1$ which createuser /opt/PostgreSQL/9.3/bin/createuser データベースアクセスユーザを作成 -bash-4.1$ createuser -U postgres -P hoge Enter password for new role hogeのパス Enter it again hogeのパス Password postgres データベース作成 -bash-4.1$ createdb -U postgres -O hogeuser -E UTF8 hogedb 作成確認 -bash-4.1$ psql -l データベース一覧 名前 | 所有者 | エンコーディング | 照合順序 | Ctype(変換演算子) | アクセス権 -----------+----------+------------------+-------------+-------------------+----------------------- hogedb | hogeuser | UTF8 | ja_JP.UTF-8 | ja_JP.UTF-8 | postgres | postgres | UTF8 | ja_JP.UTF-8 | ja_JP.UTF-8 | template0 | postgres | UTF8 | ja_JP.UTF-8 | ja_JP.UTF-8 | =c/postgres postgres=CTc/postgres template1 | postgres | UTF8 | ja_JP.UTF-8 | ja_JP.UTF-8 | =c/postgres postgres=CTc/postgres (4 行) 接続確認 -bash-4.1$ psql hogedb psql (8.4.20) "help" でヘルプを表示します. hogedb=# select * from user; current_user -------------- postgres (1 行) hogedb=# \q -bash-4.1$
https://w.atwiki.jp/sampleisbest/pages/296.html
開発環境 Microsoft Visual C++ 2010 Express (SP1) 実行環境 Microsoft Windows XP Home Edition (SP3) プロジェクトの種類 Win32 プロジェクト プロジェクト名 MultiTimer アプリケーションの種類 Windows アプリケーション 追加のオプション 空のプロジェクト ダウンロード MultiTimer_20130706.zip MultiTimer_20130731.zip 参考 スタティックコントロール MultiTimer.cpp #pragma comment(lib, "winmm") #include Windows.h #include WindowsX.h #include CommCtrl.h #include wchar.h #include time.h #include "resource.h" #define TIMER_MAX20 #define SECTTEXT("General") #define APP_NAMETEXT("MultiTimer") #define IDC_CLOCK1000 #define IDC_EDIT1100 #define IDC_TIMER1200 enum STATUS { OFF = 0, ON, WARN1, WARN2, END, COUNTUP, }; typedef struct { STATUS status; time_t time; //int sec; BOOL tool; } TimerList; // 外部変数 HINSTANCE hInst; TCHAR iniFile[MAX_PATH]; HFONT hFontEdit; HFONT hFontTimer; HBRUSH hBrush[COUNTUP+1]; HWND hTool; HWND hClock; INT_PTR uIDEvent; time_t timer; TimerList tl[TIMER_MAX]; size_t timerNum; int nearest = -1; int warnSec[2]; UINT uTime; // 関数プロトタイプ宣言 void GetIniFileName(); void Trace(LPCTSTR format, ...); INT_PTR CALLBACK DlgMain(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); void OnInitDialog(HWND hDlg, LPARAM lParam); void OnDestroy(HWND hDlg); INT_PTR OnCtlColorStatic(WPARAM wParam, LPARAM lParam); void OnTimer(HWND hDlg); void OnXButtonDown(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); void OnLButtonDown(HWND hDlg, size_t i); void SetTimerList(HWND hDlg, size_t i, STATUS status, time_t time); void Nearest(); void AddTool(HWND hDlg, size_t i); INT_PTR CALLBACK DlgInput(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); //============================================================================== int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int nCmdShow) { hInst = hInstance; GetIniFileName(); DialogBox(hInstance, MAKEINTRESOURCE(IDD_MAIN), NULL, DlgMain); return 0; } void GetIniFileName() { TCHAR path[_MAX_PATH]; TCHAR drive[_MAX_DRIVE]; TCHAR dir[_MAX_DIR]; TCHAR fname[_MAX_FNAME]; TCHAR ext[_MAX_EXT]; GetModuleFileName(NULL, path, _countof(path)); _wsplitpath_s(path, drive, dir, fname, ext); _wmakepath_s(iniFile, drive, dir, fname, L"ini"); } void Trace(LPCTSTR format, ...) { va_list arg_ptr; va_start(arg_ptr, format); TCHAR buffer[256]; int size = _vsnwprintf_s(buffer, _TRUNCATE, format, arg_ptr); va_end(arg_ptr); OutputDebugString(buffer); if (size 0) { OutputDebugString(L"...\n"); } } //============================================================================== INT_PTR CALLBACK DlgMain(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { INT_PTR res = TRUE;// メッセージを処理した switch (uMsg) { case WM_TIMER OnTimer(hDlg); break; case WM_CTLCOLORSTATIC return OnCtlColorStatic(wParam, lParam); case WM_LBUTTONDOWN case WM_RBUTTONDOWN OnXButtonDown(hDlg, uMsg, wParam, lParam); break; case WM_INITDIALOG OnInitDialog(hDlg, lParam); //res = FALSE;// SetFocusでフォーカスを設定した場合はFALSE break; case WM_CLOSE EndDialog(hDlg, 0); break; case WM_ENDSESSION if (wParam == TRUE) { EndDialog(hDlg, 0); } break; case WM_DESTROY OnDestroy(hDlg); break; default res = FALSE;// メッセージを処理しなかった } return res; } void OnInitDialog(HWND hDlg, LPARAM lParam) { //LPCREATESTRUCT pcs = (LPCREATESTRUCT)lParam; timerNum= GetPrivateProfileInt(SECT, L"TimerNum", 0, iniFile); warnSec[0]= GetPrivateProfileInt(SECT, L"WarningSec1", 120, iniFile); warnSec[1]= GetPrivateProfileInt(SECT, L"WarningSec2", 65, iniFile); int X= GetPrivateProfileInt(SECT, L"X", 100, iniFile); int Y= GetPrivateProfileInt(SECT, L"Y", 100, iniFile); if (timerNum 1) timerNum = 11; if (TIMER_MAX timerNum) timerNum = TIMER_MAX; RECT rw; RECT rc; GetWindowRect(hDlg, rw); GetClientRect(hDlg, rc); int cx = (rw.right - rw.left) - rc.right + 210; int cy = (rw.bottom - rw.top) - rc.bottom + 35 + 25 * timerNum; SetWindowPos(hDlg, HWND_TOP, X, Y, cx, cy, 0); // フォント作成 LOGFONT lf; ZeroMemory( lf, sizeof lf); lf.lfCharSet= DEFAULT_CHARSET; lf.lfHeight= 16; wcscpy_s(lf.lfFaceName, L"MS Pゴシック"); hFontEdit = CreateFontIndirect( lf); lf.lfHeight= 24; wcscpy_s(lf.lfFaceName, L"Arial"); hFontTimer = CreateFontIndirect( lf); // ブラシ hBrush[OFF]= (HBRUSH)GetStockObject(LTGRAY_BRUSH); hBrush[ON]= (HBRUSH)GetStockObject(WHITE_BRUSH); hBrush[WARN1]= CreateSolidBrush(RGB(0x00,0xff,0xff)); hBrush[WARN2]= CreateSolidBrush(RGB(0x00,0xff,0x00)); hBrush[END]= CreateSolidBrush(RGB(0x00,0xff,0x00)); hBrush[COUNTUP]= CreateSolidBrush(RGB(0xff,0xff,0x7f)); // 時計 hClock = CreateWindowEx(WS_EX_CLIENTEDGE, WC_STATIC, NULL, WS_CHILD | WS_VISIBLE | SS_CENTER, 105, 5, 100, 25, hDlg, (HMENU)IDC_CLOCK, hInst, NULL); SendMessage(hClock, WM_SETFONT, (WPARAM)hFontTimer, MAKELPARAM(FALSE, 0)); // ツールチップ hTool = CreateWindowEx(0, TOOLTIPS_CLASS, NULL, TTS_ALWAYSTIP, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, hDlg, NULL, hInst, NULL); // タイマー for (size_t i = 0; i timerNum; i++) { HWND hWnd; int y = 30 + 25 * i; hWnd = CreateWindowEx(WS_EX_CLIENTEDGE, WC_EDIT, NULL, WS_CHILD | WS_VISIBLE | WS_TABSTOP | ES_AUTOHSCROLL, 5, y, 100, 25, hDlg, HMENU(IDC_EDIT + i), hInst, NULL); SendMessage(hWnd, WM_SETFONT, (WPARAM)hFontEdit, MAKELPARAM(FALSE, 0)); hWnd = CreateWindowEx(WS_EX_CLIENTEDGE, WC_STATIC, NULL, WS_CHILD | WS_VISIBLE | SS_CENTER/* | SS_NOTIFY*/, 105, y, 100, 25, hDlg, HMENU(IDC_TIMER + i), hInst, NULL); SendMessage(hWnd, WM_SETFONT, (WPARAM)hFontTimer, MAKELPARAM(FALSE, 0)); TCHAR key[16]; TCHAR buf[256]; swprintf_s(key, L"Edit%d", i); GetPrivateProfileString(SECT, key, NULL, buf, _countof(buf), iniFile); SetDlgItemText(hDlg, IDC_EDIT + i, buf); swprintf_s(key, L"Timer%d", i); GetPrivateProfileString(SECT, key, NULL, buf, _countof(buf), iniFile); time_t time = 0LL; swscanf_s(buf, L"%lld", time); if (time) { tl[i].status= ON; tl[i].time= time; AddTool(hDlg, i); } } Nearest(); time( timer); uIDEvent = SetTimer(hDlg, 1, 1000, NULL); } void OnDestroy(HWND hDlg) { WINDOWPLACEMENT wp; wp.length = sizeof wp; GetWindowPlacement(hDlg, wp); TCHAR buf[256]; swprintf_s(buf, L"%d", wp.rcNormalPosition.left); WritePrivateProfileString(SECT, L"X", buf, iniFile); swprintf_s(buf, L"%d", wp.rcNormalPosition.top); WritePrivateProfileString(SECT, L"Y", buf, iniFile); for (size_t i = 0; i timerNum; i++) { TCHAR key[16]; swprintf_s(key, L"Edit%d", i); GetDlgItemText(hDlg, IDC_EDIT + i, buf, _countof(buf)); WritePrivateProfileString(SECT, key, buf, iniFile); swprintf_s(key, L"Timer%d", i); swprintf_s(buf, L"%lld", (tl[i].status == ON) ? tl[i].time 0LL); WritePrivateProfileString(SECT, key, buf, iniFile); } DeleteObject(hFontEdit); DeleteObject(hFontTimer); for (int i = 0; i _countof(hBrush); i++) { DeleteObject(hBrush[i]); } KillTimer(hDlg, uIDEvent); } INT_PTR OnCtlColorStatic(WPARAM wParam, LPARAM lParam) { LONG id = GetWindowLong((HWND)lParam, GWL_ID); if (id == IDC_CLOCK) { return (INT_PTR)hBrush[ON]; } size_t i = id - IDC_TIMER; if (i timerNum) { HDC hdc = (HDC)wParam; SetBkMode(hdc, TRANSPARENT); if (i == nearest) { SetTextColor(hdc, RGB(0xff,0x00,0x00)); } return (INT_PTR)hBrush[tl[i].status]; } return FALSE; } void OnTimer(HWND hDlg) { TCHAR buf[8+1]; time( timer); tm tm; localtime_s( tm, timer); swprintf_s(buf, L"%2d %02d %02d", tm.tm_hour, tm.tm_min, tm.tm_sec); SetWindowText(hClock, buf); for (size_t i = 0; i timerNum; i++) { switch (tl[i].status) { case ON case WARN1 case WARN2 { int sec = int(tl[i].time - timer); if (tl[i].status == ON sec = warnSec[0]) { tl[i].status = WARN1; Nearest(); } if (tl[i].status == WARN1 sec = warnSec[1]) { tl[i].status = WARN2; TCHAR path[MAX_PATH]; GetPrivateProfileString(SECT, L"WaveFile", L"sample.wav", path, _countof(path), iniFile); PlaySound(path, NULL, SND_FILENAME | SND_ASYNC); } if (sec = 0) { sec = 0; tl[i].status = END; } //tl[i].sec = sec; swprintf_s(buf, L"%2d %02d %02d", sec / 3600, (sec / 60) % 60, sec % 60); SetDlgItemText(hDlg, IDC_TIMER + i, buf); } break; case COUNTUP { int sec = int(timer - tl[i].time); if (99 * 3600 + 59 * 60 + 59 sec) { sec = 0; tl[i].status = END; } swprintf_s(buf, L"%2d %02d %02d", sec / 3600, (sec / 60) % 60, sec % 60); SetDlgItemText(hDlg, IDC_TIMER + i, buf); } break; } } } void OnXButtonDown(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { POINT pt; pt.x = GET_X_LPARAM(lParam); pt.y = GET_Y_LPARAM(lParam); HWND hChild = ChildWindowFromPoint(hDlg, pt); LONG id = GetWindowLong(hChild, GWL_ID); //Trace(L"OnXButtonDown(%d, %d, %d)\n", pt.x, pt.y, id); size_t i = id - IDC_TIMER; if (i timerNum) { switch (uMsg) { case WM_LBUTTONDOWN OnLButtonDown(hDlg, i); break; case WM_RBUTTONDOWN tl[i].status = OFF; SetDlgItemText(hDlg, IDC_TIMER + i, NULL); Nearest(); break; } } } void OnLButtonDown(HWND hDlg, size_t i) { INT_PTR ret = DialogBox(hInst, MAKEINTRESOURCE(IDD_INPUT), hDlg, DlgInput); switch (ret) { case IDC_TIME1 // 残り時間 { int sec = (uTime / 10000) * 3600 + ((uTime / 100) % 100) * 60 + (uTime % 100); SetTimerList(hDlg, i, ON, timer + sec); } break; case IDC_TIME2 // 時刻指定 { tm tm; localtime_s( tm, timer); tm.tm_hour= uTime / 100; tm.tm_min= uTime % 100; tm.tm_sec= 0; time_t time = mktime( tm); if (time = timer) { time += 24 * 60 * 60; } SetTimerList(hDlg, i, ON, time); } break; case IDC_COUNTUP // カウントアップ { SetTimerList(hDlg, i, COUNTUP, timer); } break; } } void SetTimerList(HWND hDlg, size_t i, STATUS status, time_t time) { tl[i].status= status; tl[i].time= time; AddTool(hDlg, i); Nearest(); } void Nearest() { time_t time; nearest = -1; for (size_t i = 0; i timerNum; i++) { if (tl[i].status == ON) { if (nearest 0 || tl[i].time time) { nearest = i; time = tl[i].time; } } } } void AddTool(HWND hDlg, size_t i) { RECT rc; GetWindowRect(GetDlgItem(hDlg, IDC_TIMER + i), rc); MapWindowPoints(NULL, hDlg, (LPPOINT) rc, 2); TCHAR buf[8+1]; tm tm; localtime_s( tm, tl[i].time); swprintf_s(buf, L"%d %02d %02d", tm.tm_hour, tm.tm_min, tm.tm_sec); TOOLINFO ti; ti.cbSize= sizeof ti - 4;// ComCtl32.dll ver 5.0 ti.uFlags= TTF_SUBCLASS; ti.hwnd= hDlg; ti.uId= i; ti.rect= rc; ti.lpszText= buf; if (tl[i].tool) { SendMessage(hTool, TTM_DELTOOL, 0, (LPARAM) ti); } else { tl[i].tool = TRUE; } SendMessage(hTool, TTM_ADDTOOL, 0, (LPARAM) ti); } //============================================================================== INT_PTR CALLBACK DlgInput(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { INT_PTR res = TRUE;// メッセージを処理した switch (uMsg) { case WM_COMMAND { WORD wCtrlId = LOWORD(wParam); switch (wCtrlId) { case IDOK { BOOL trans; uTime = GetDlgItemInt(hDlg, IDC_TIME1, trans, FALSE); if (trans) { if (uTime = 995959) { EndDialog(hDlg, IDC_TIME1); break; } } uTime = GetDlgItemInt(hDlg, IDC_TIME2, trans, FALSE); if (trans) { if (uTime = 2359 uTime % 100 60) { EndDialog(hDlg, IDC_TIME2); break; } } MessageBeep(MB_ICONWARNING); } break; case IDC_COUNTUP case IDCANCEL EndDialog(hDlg, wCtrlId); break; } } break; case WM_INITDIALOG //res = FALSE;// SetFocusでフォーカスを設定した場合はFALSE break; case WM_CLOSE EndDialog(hDlg, IDCANCEL); break; default res = FALSE;// メッセージを処理しなかった } return res; } resource.h #define IDD_MAIN100 #define IDD_INPUT101 #define IDC_STATIC-1 #define IDC_TIME11000 #define IDC_TIME21001 #define IDC_COUNTUP1002 MultiTimer.rc // resource script #include Windows.h #include "resource.h" IDD_MAIN DIALOGEX 0, 0, 0, 0 STYLE WS_POPUPWINDOW | WS_MINIMIZEBOX EXSTYLE WS_EX_APPWINDOW CAPTION "MultiTimer" BEGIN END IDD_INPUT DIALOG 0, 0, 115, 60 STYLE WS_POPUPWINDOW CAPTION "タイマー設定" FONT 9, "MS Pゴシック" BEGIN LTEXT"残り時間 (hhmmss)",IDC_STATIC,5,8,75,15 EDITTEXTIDC_TIME1,80,6,30,13 LTEXT"時刻指定 (hhmm)",IDC_STATIC,5,23,75,15 EDITTEXTIDC_TIME2,80,21,30,13 PUSHBUTTON"OK",IDOK,5,40,50,15 PUSHBUTTON"カウントアップ",IDC_COUNTUP,60,40,50,15 END
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Lv10+難易度投票/初代・limelight・groovin(HARD譜面) 選択肢 投票数 投票 最難関 0 強+ 0 強- 11 中 28 弱+ 5 弱- 0 逆詐称 0
https://w.atwiki.jp/lameaintmp3encoder/pages/13.html
LAME 3.0以降 赤 = 音質に関するバグ修正や機能features and bug fixes which affect quality青= エンコード速度に関するバグ修正や機能features and bug fixes which affect speed 黒 =ユーザビリティなどその他 usability, portability, other LAME 3.98 正式版 リリース未定 LAME 3.98 beta 8 2008 4 13 Robert Hegemann LAME now accepts a floating point value in the range [0,...,10[ as VBR quality setting, like-V5.678 Found and fixed some suspicious code in additive masking calculation for VBR-NEW bug-fix experimental code was defaulted by accident for VBR-NEW fix for some endianess problem on big-endian machines LAME 3.98 beta 7 2008 4 6 Robert Hegemann libmp3lame API allow frontends to separately retrieve LAME/Xing and ID3 data, because the old library automatism makes it impossible to make fully buffered encodes. libmp3lame API added some experimental unicode ID3 tagging code. frontends write itself final ID3 tags and LAME/Xing header frame lame_enc.dll writes itself final LAME/Xing header frame Latest changes to the new VBR psymodel uses a different spreading function bug-fix for out-of-bounds array access (program stack corruption possible) LAME 3.98 beta 6 2007 12 16 Robert Hegemann Feature request[ 1811483 ] WAVE_FORMAT_EXTENSIBLE support (PCM) Fix for some rare scalefactor selection issue the newer vbr code had at low compression levels Fix for Bugtracker item[ 1813496 ] AIFF parsing bug Latest changes to the new VBR code it now has its own psy model, a derivation from NSPSY. some more tuning has been done for this new psy model.Many thanks to Horst Albrecht and Myles Thaiss. the "out-of-bits" strategy is reworked It was possible, that the "interchannel masking effects feature" was used by the dual-channel-mode for bi-lingual encodings too. It was meant to work on stereo L/R channels only. LAME 3.98 beta 5 2007 8 12 Jonathan Stott Bug tracker items [ 1590693 ] ID3v2 tag not writing, [ 1636267 ] ID3v2 tags overwritten If the output file is opened write-only , then LAME can t update the LAME tag. In this case LAME silently overwrote the first bytes of the file and an optional ID3v2 tag disappeared. Now an error message will be printed and no data is written in this case. Robert Hegemann Fix for Bugtracker item[ 1719593 ] Track numbers 255 not allowed even with --id3v2-only Fix for Bugtracker item[ 1742623 ] fail(lame --mp3input -m m -b 128 --resample 8 *.mp3 **.mp3) The problem here was, the input files are MPEG-1 Layer2 files named as MP3s. Even if you leave out the --mp3input switch LAME tried to decode the input files as Layer3 files because of the file name extension and because it found some valid looking Layer3 synchronization header. The fixed LAME version does not assume the file name extension is always correct and treats the files depending on the first found MPEG sync word. The files in question are now correctly detected as Layer2 files and transcoding does succeed. Fix for Bugtracker item[ 1445175 ] Input being stdin fails in Windows on WAV files The problem here was, seeking on pipes shows some different behaviour depending on C-Library implementations. The workaround tries to detect it s working on a pipe and doing some reading instead of seeking in that case. Fixing some memory leak in the lame_enc.dll . Fix for Bugtracker items[ 1160757, 1160741 ] --little-endian / --big-endian not working These switches where originally intended to be used together with Libsndfile only. Fix for Bugtracker item[ 1746336 ] Incorrect Bitrate with ABR und --resample, LAME 3.98b4 Some earlier bug-fix had some typo. As a result, when adding a --resample 123 switch, the average bitrate rised upto maximum bitrate. LAME 3.98 beta 4 2007 6 23 Dennis Lambe Jr Added support for total track count (id3v2) in the frontend Nyaochi Ability to set user-defined ID3v2.3 frame Ability to include albumArt in ID3v2.3 tag Robert Hegemann Bugfix the "play length in ms", which is stored in the ID3v2 tag TLEN, was not correctly computed. Some hardware and software players were confused by this garbage data. Out of bits strategy for the newer VBR code overhauled LAME API the ID3 tag functions do not store the pointers passed anymore, they do make deep copies of strings passed as parameters. Changes in LAME frontend switches regarding ID3 tags --tg "MyGenre"will route unknown ID3v1 genres to "Other" for ID3v1 tags and will be stored as plain text "MyGenre" for ID3v2 tags. Genres given by known ID3v1 numbers will be stored as its corresponding text in ID3v2 tags.--tn "02/02"will store the track number specified as plain text as-is for ID3v2 tags. LAME 3.98 beta 3 2007 5 22 Robert Hegemann Fixes regarding max number of bits limitation LAME 3.98 beta 2 2007 5 20 Robert Hegemann Bug tracker item [ 1693461 ];Fixed memory leaks in ACM codec Fixed encoding of non-standard sampling rates in CBR Improved VBR strategy when running out of bits LAME 3.98 beta 1 2007 5 16 Alexander Leidinger Add TLEN (ID3v2) support (Submitted by Linus Walleij). Add number of total tracks per album (ID3v2) support (Submitted by Kyle VanderBeek). Some seatbelts for overflowing arrays in the ID3v2 support. Update the RPM spec (Submitted by Kyle VanderBeek). Fix some mem-leaks in the error case. Update to newer autotools versions. Update to use a recent libsndfile (submitted by libsndfile author). Intrinsics support enabled for gcc Robert Hegemann The newer VBR code is now LAME s default VBR routine Fixed in case of not enough bits the new vbr code incorrectly used old vbr routine Improved ATH adjustment in low volume cases Fixed (PSY model) mapping from convolution bands to partition bands was broken since we replaced tables by own calculation several years ago Fixed (PSY model) loss of fraction in equal loudness weighting Fixed (PSY model) in NSPSY highpass filter, out of bounds access in fircoef Known problem samples for the new VBR code many of them are at an acceptable quality level now;with a big Thank You to Francis Niechcial Modified VBR strategy to handle out of bits cases Restricted bitreservoir size for 320 kbps frames to the size used for sideinfo, because of decoding problems with FhG decoders installed on almost every Windows system LAME aborts on unsupported input files or unrecognized parameter options passed more often now Bug tracker item [ 1596306 ] "fatal error during initialization";an invalid MPEG samplerate was returned by optimum_samplefreq function Bug tracker item [ 1585942 ] lame not --silent when TERM not set;in case LAME was build with TERMCAP defined and no TERM environment is defined, now we do not issue an error message and silently fallback to the default behaviour as if LAME was compiled without TERMCAP defined. Bug tracker item [ 1711980 ] LAME writes invalid Xing header when ID3 tags exist;LAME was sometimes writing an invalid Xing/Info header Feature request [ 1588283 ] Flushing output stream in lame.exe; flush option added Added FFTSSE and FFT3DNOW assembler code from Lame4 branch Changes in lame frontend switches -k removed, add lowpass and highpass switches if you need to change them; --short/noshort/allshort - degraded into DEVELOPER ONLY switches normal users shouldn t use them; -X -Z degraded to DEVELOPER ONLY switches, -X is too tough to communicate to end users and -Z isn t used actualy Fixed some console printing problems Windows ACM code now uses LAME library API only, all references to private include files are removed Windows DirectShow code now uses LAME library API only, all references to private include files are removed Windows disabled code that resets processor affinity, because this doesn t belong to LAME, but seems to work around some problems the parent process has (in most cases EAC) John33 Fixed mp2 and mp3 decoding For mp3 and mp2 decoding, this now yields the same output as foobar2000 but the error checking remains unchanged Gabriel Bouvigne VC8 project files Added support for x64 under VC8 Restricted MPEG 2.5 to 64kbps frames Takehiro Tominaga SSE version of FFT LAME 3.97 2006 9 24 3.97 beta 3 becomes 3.97 LAME 3.97 beta 3 2006 8 19 Gabriel Bouvigne Workaround against a short blocks detection issue LAME 3.97 beta 2 2005 11 26 Gabriel Bouvigne Fixed an initialization error when input is not using a standard sampling frequency Fixed a possible assertion failure in very low bitrate encoding Slight change regarding ATH adjustment with V5 Reinstated bit reservoir for 320kbps CBR ReplayGain analysis should now be faster when encountering silent parts Takehiro Tominaga Fixed a possible link problem of assembly code LAME 3.97 beta 1 2005 9 12 Takehiro Tominaga Fixed an out of array access in mp3rtp Fixed a quality setting in DLL Fixed display when using --silent Vitaly Ivanov Updated DirectShow interface Robert Hegemann Fixed an out of array access Fixed some small rounding problem in vbr-new quantization routines Fixed a bug in vbr-new regarding high frequencies (sfb21) when using -Y Fixed a few bugs in vbr-new when using -Y Updated scalefactors allocation scheme in vbr-new Fixed mingw32 configure problems Resolved some compiler warnings Updated command-line visualisation Gabriel Bouvigne Changed some FLOAT8 to FLOAT Added project files for VC7 Reworked -q1 and -q0 Updated presets Fixed an error in ISO quantization on systems not using the IEEE754 hack Faster quantization SSE version of init_xrpow Rog�io Brito Updated Debian packaging Documentation work Chris Miller Support for x64 platform SDK in makefile.msvc LAME 3.96.1 2004 7 25 Robert Hegemann Fixed a rare bug in vbr-new (could lead to crashes or data corruption) Gabriel Bouvigne some fixes in ACM codec fixed padding when encoding to 320kbps fixed block size selection for mid and side channels LAME 3.96 2004 4 11 Gabriel Bouvigne new quantization selection mode (used in ABR/CBR) set sfscale for ABR/CBR up to 160kbps LAME 3.96 beta 2 2004 3 28 Takehiro Tominaga removed unnecessary integer convertion in resampling Robert Hegemann reworked scalefactor allocation in vbr-new fixed a freeformat decoding problem Gabriel Bouvigne updated minimal bitrate for V1 and V2 Aleksander Korzynski added ability to disable ReplayGain analysis LAME 3.96 beta1 2004 3 7 Takehiro Tominaga fixed decoding issue Aleksander Korzynski changed internal ReplayGain handling fixed some issues when ReplayGain is used with resampling Robert Hegemann added standard ISO quantization for vbr-new, used at lower quality settings faster count_bits for vbr-new faster find_scalefac_ave function for vbr-new fixed an out of array access in psychoacoustic models; this bug could make some psy calculations worthless and sometimes let lame crash fixed an error on silent scalefactor bands; this bug resulted in huffman data overrun problems while decoding, resulting in audible glitches fixed a freeformat decoding bug Gabriel Bouvigne adjusted short block thresholds fixed some array addressing bugs made ReplayGain analysis reentrant David Chandler fixed a crash in quantize_xrpow Michal Bacik fixed a crash when using 8kHz Goran Markovic fixed some decoding bugs John Edwards fixed a too small buffer in ReplayGain code LAME 3.95.1 2004 1 12 Gabriel Bouvigne fixed a crash when using vbr-new changed ReplayGain reference level to 89dB LAME 3.95 2004 1 11 Gabriel Bouvigne fixed lowpass values when using vbr with mono files faster quantization loops faster count_bits fixed a buffer requirement error in ACM codec Takehiro TOMINAGA fixed mpglib and other decoding support code to prevent the crash when invalid mp3 input removed Layer I decoding support use FastLog and IEEE 754 hack on PowerPC too (approx. 10 percent faster) LAME 3.94 beta 2003 12 15 Takehiro Tominaga fixed block switching of nspsytune best huffman divide in the inner loop.This should improve the quality, but PAINFULLY slow. So it is not enabled by default. Use -q0 to use it. Changed -q option mapping. "-q2" until version 3.93 is now "-q3". saving bits by better scalefactor storing removed Vorbis support substep quantization.This should help breaking the SFB21 bloating problem made psychoacoustic model aware of ATH adjustements use ATH value as short block masking lower limit several fixes in psychoacoustic model more robust decoding Mark Taylor / Gabriel Bouvigne fixed issues in VBR header Mark Taylor workaround against some hardware decoder defficiencies Aleksander Korzynski ability to compute the "Radio" ReplayGain and detect clipping on the fly. The ReplayGain value is stored in the Lame tag. Gabriel Bouvigne work on presets use presets by default for cbr/abr use presets by default for vbr analog silence detection in partitionned sfb21 do not compute noise in upper 0 part of the spectrum only compute noise in modified scalefactor bands Guillaume Lessard nogap related changes Alexander Leidinger prevent closing the input fd prematurely if the input is a named pipe LAME 3.93.1 2002 12 1 Gabriel Bouvigne preset medium added to the dll interface fix for abr/cbr presets fix -q0 switch Alexander Leidinger fix link problem on systems where socket() resides in libsocket LAME 3.93 2002 11 16 Takehiro Tominaga bit allocation for pre-echo control improved for single channel encodings substep noise shaping optimizations by changing data structure noise shaping model 2 fix nspsytune FIR filter clean up fix small psymodel bugs(DC current estimation, preecho detection of non-VBR mode, and nspsymode initialization) portability fixes for Tru64 UNIX Albert Faber some fixes in the DLL Simon Blandford fixes for channel scaling in mono mode Dominique Duvivier some optimizations and a faster log10 function Mark Taylor some tag related fixes in the direct show filter and in the ACM codec fixed a mono encoding bug found by Justin Schoeman calc_noise bug fix other fixes Alexander Leidinger update to autoconf 2.53, rewrite some configure tests Akos Maroy determine gcc version even with gcc 3.1 Andrew Bachmann compile shared libs on BeOS (and perhaps other arches) ultrasparc switches for gcc 3.1 fixes for SunOS 4.x fixes for 64bit arches CFLAGS fix for IRIX don t override CFLAGS if exptopt isn t requested Robert Hegeman some fixes some fixes for VBR Gabriel Bouvigne --noasm switch. Might help Cyrix/Via users presets and alt-presets merged LAME 3.92 2002 4 14 Alexander Leidinger add non linear psymodel (compile time option, disabled by default), workaround a bug in gcc 3.0.3 (compiler options, based upon suggestions from various people, see archives and changelog for more) Steve Lhomme ACM wrapper (MS-Windows codec) Steve Lhomme less memory copying on stereo (interleaved) input Takehiro Tominaga Inter-channel masking, enables with --interch x option For buggy versions of gcc compiler (2.96*), back off on some of the advanced compiler options LAME 3.91 2001 12 29 Darin Morrison Bugfix for --alt-preset (for content with low volume, clean vocals), only important for the "fast standard" preset Alexander Leidinger add some missing files to the distribution add --alt-preset to the man page LAME 3.90 2001 12 21 Many small improvements and bug fixes not added to history John Dahlstrom more fine tuning on the auto adjustment of the ATH Robert Hegemann small speed and quality improvements for the old VBR code (--vbr-old). Robert Hegemann some short block bug fixes Robert Hegemann Big improvements to --vbr-mtrh, now encodes much more frequencies over 16khz Robert Hegemann --vbr-new code disabled (outdated and lower quality) and replaced with --vbr-mtrh (Both --vbr-new and --vbr-mtrh now default to mtrh) Robert Hegemann reordering of --longhelp to give more information, --extrahelp dropped Darin Morrison Totally revamped and extremely high quality unified preset system and other general quality improvements now available with --alt-presets some improvements to psychoacoustics (vast improvements over default L.A.M.E. modes) when --alt-preset is used including Improved tuning of short block usage. Improved quantization selection usage (the -X modes), now adapts between appropriate modes on the fly. Also helps on "dropout" problems and with pre-echo cases. Improved joint stereo usage. Thresholds are better tuned now and fix some "dropout" problems L.A.M.E. suffers from on clips like serioustrouble. Improved noise shaping usage. Now switches between noise shaping modes on the fly (toggles -Z on and off when appropriate) which allows lower bitrates but without the quality compromise. Clips vastly improved over default L.A.M.E. modes (vbr/cbr/abr, including --r3mix) castanets, florida_seq, death2, fatboy, spahm, gbtinc, ravebase, short, florida_seq, hihat, bassdrum, 2nd_vent_clip, serioustrouble, bloodline, and others. No degraded clips known. VBR bitrates are now more "stable" with less fluctuation -- not dipping too low on some music and not increasing too high unnecessarily on other music. "--alt-preset standard" provides bitrates roughly within the range of 180-220kbps, often averaging close to 192kbps. --alt-presets replace the --dm-presets and "metal" preset is removed and replaced with generic abr and cbr presets. --alt-preset extreme (note the e ) replaces xtreme to help eliminate some confusion --alt-preset vbr modes now have a fast option which offers almost no compromise in speed. --alt-preset standard (and "fast standard") are now much lower in bitrate, matching --r3mix with an overall average, though offering higher quality especially on difficult test samples. --alt-presets are no longer just "presets" as in a collection of switches, instead they are now quality "modes" because of special code level tunings (those mentioned above). Use --alt-preset help for more information. Roel VdB more tuning on the --r3mix preset Jon Dee, Roel VdB INFO tag Alexander Leidinger, mp3gain@hotmail.com added --scale-l and --scale-r to scale stereo channels independantly Takehiro Tominaga new noise shaping mode, offering more "cutting edge" shaping according to masking, enabled via -q0 Mark Taylor More work on --nogap Gabriel Bouvigne Small changes to abr code for more accurate final bitrate Gabriel Bouvigne, mp3gain@hotmail.com PreliminaryReplayGainanalysis code added (not functional yet) Gabriel Bouvigne, Alexander Leidinger Documentation updates John Dahlstrom, DSPguru@math.com floating point interface function in the Windows DLL LAME 3.89beta 2001 7 5 John Stewart long filename support for Win9x/NT. Takehiro Tominaga LAME can calculate the CRC of VBR header, so now "lame -pv" works fine. Robert Hegemann Improvements of the new VBR code (--vbr-mtrh). Robert Hegemann New VBR code (--vbr-mtrh) is now defaulted to get more feedback. The VBR speed is now on par with CBR. We will use the old VBR code in the release. Gabriel Bouvigne Change of the maximum frame size limit. LAME should now be more friendly with hardware players. Gabriel Bouvigne Size of VBR is now more balanced according to the -V value. Alexander Leidinger Finished the implementation of the set/get functions. John Dahlstrom LAME now handles 24bits input Mark Taylor bugs in lame --decode causing truncation of mp3 file fixed Mark Taylor preliminary --nogap support "Final" API completed shared library safe! This API is frozen and should be backwords compatiable with future versions of libmp3lame.so, but we will continue to add new functionality. LAME 3.88beta 2001 3 25 A lot of work that was never added to the History! Frank Klemm and Gabriel Bouvigne New ATH formula. Big improvement for high bitrate encodings. Takehiro Tominaga Temporal masking Gabriel Bouvigne/Mark Taylor auto adjustment of ATH Robert Hegemann Better outer_loop stopping criterion. Enabled with -q2 or better. Robert Hegemann/Naoki Shibata slow/carefull noise shaping. -q3..9 amplify all distorted bands. -q2 amplify distorted bands within 50%. -q1-0 amplify only most distorted band at each iteration. Takehiro Tominaga Interframe, shortblock temporal masking. Takehiro Tominaga LAME restructured into a shared library and front end application. Slight changes to the API. More changes are coming to turn LAME into a true shared library (right now you have to recompile if you upgrade the library -( Naoki Shibata improvements to psychoacoustics(--nspsytune) BUG in long block pre echo control fixed(some out of range array access in M/S psychoacoustics) Ralf Kempkens Visual Basic Script for lame, suggested to put it on your Windows Desktop and you can drag n drop Waves to encode on it. Alexander Stumpf improved lame.bat for 4Dos users Mark Taylor Several bugs fixed in the resampling code. Frank Klemm, Robert Hegemann added assembler code for CPU feature detection on runtime (MMX, 3DNow, SIMD) Takehiro Tominaga 3DNow FFT code. Florian Bome, Alexander Leidinger more work on configure stuff Alexander Leidinger automake/libtool generated Makefiles and TONS of other work. Alexander Leidinger Much work towards shared library style API. Anonymous New more efficient RTP code. Mark Taylor psycho-acoustic data now computed for all scalefactor bands (up to 24 kHz) Mark Taylor, Takehiro Tominaga All ISO table data replaced by formulas - should improve MPEG2.5 results for which we never had correct table data. LAME 3.87alpha 2000 9 25 Mark Taylor Bug fixed in LAME/mpglib error recovery when encountering a corrupt MP3 frame during *decoding*. Albert Faber added LayerI+II decoding support Frank Klemm added improved CRC calculation Frank Klemm substantial code cleanup/improvements Robert Hegemann Bug fixes in huffman_init, could lead to segmentation faults (only in rare cases, most likely at lower sample rates) M/S switching at lower sample rates(the fact there is no 2nd granule was ignored) Robert Hegemann speed up in VBR Jarmo Laakkonen Amiga/GCC settings for Makefile.unix. Magnus Holmgren README and Makefile for (free) Borland C++ compiler. Will also compile lame_enc.dll, but this is untested. Florian Bome LAME finally has a ./configure script!! LAME 3.86beta 2000 8 6 Christopher Wise A makefile for DJGPP, the DOS version of gcc. Now most windows users should be able to compile LAME with minimal effort. Robert Hegemann old VBR fixed some bugs and Takehiro s scalefac_scale feature (not yet on by default.) older LAME versions did not allow to spent more than 2500 bits of 4095 possible bits to a granule per channel, now fixed. Robert Hegemann new VBR analog silence treatment like in old VBR William Welch Improved options for Linux/Alpha gcc and ccc compilers in Makefile. Mathew Hendry setting appropriate CRC bit for additional Xing-VBR tagging frame Don Melton added ID3 version 2 TAG support John Dahlstrom fixed bug allowing timing information (for status in command line encoder) to overflow. Tamito KAJIYAMA, Fixed several bugs in the LAME/Vorbis interface. Mark Taylor lame --decode will recognizeAlbum ID tags Naoki Shibata Additive masking and other improvements to psycho acoustics. (not yet on by default) LAME 3.85beta 2000 7 3 Takehiro Tominaga mid/side stereo demasking thresholds updated. Takehiro Tominaga New short block MDCT coefficient data structure. Should allow for future speed improvements. Robert Hegemann fixed bug in old VBR routine, the --noath mode messed up the VBR routine resulting in very large files Robert Hegemann found bugs in some sections when using 32 bit floating point. Default is now back to 64bit floating point. Takehiro Tominaga Modified PE formula to use ATH. S.T.L. README.DJGPP - instructions for compiling LAME with DJGPP, the dos version of gcc. LAME 3.84beta 2000 6 30 Mark Weinstein .wav file output (with --decode option) was writing the wrong filesize in the .wav file. Now fixed. Mark Taylor (optional) Vorbis support, both encoding and decoding. LAME can now produce .ogg files, or even re-encode your entire .ogg collection into mp3. (Just kidding it is always a bad idea to convert from one lossy format to another) ? Bug fixed causing VBR to crash under windows. (pretab[] array overflow) Sergey Sapelin Another bug found in the mpg123 MPEG2 tables. Now fixed for the mpg123 based decoder in LAME. Marco Remondini VBR histogram works in win32. compile with -DBRHIST -DNOTERMCAP Takehiro Tominaga LAME CBR will now use scalefac_scale to expand the dynamic range of the scalefactors. Iwasa Kazmi Library improvements exit() s, printf, fprintf s are being replaced by interceptable macros. LAME 3.83beta 2000 5 19 Mark Taylor Bug in buffering routines in some cases, could cause MDCT to read past end of buffer. Rare in MPEG2, even more rare for MPEG1, but potentially serious! Mark Taylor MDCT/polyphase filterbank was not being "primed" properly. Does not effect output unless you set the encoder delay lower than the default of 576 samples. Mark Taylor "vdbj" and "Caster" found several VBR bugs (now fixed) 1. Analog silence detection only checked frequencies up to 16 kHz. 2. VBR mode could still somehow avoid -F mode. 3. VBR mode would ignore noise above 16 kHz (scalefactor band 22), Now calc_noise1 will compute the noise in this band when in VBR mode. Not calculated in CBR mode since CBR algorithm has no way of using this information. Mark Taylor scalefactor band 22 info (masking(=ATH), noise and energy) now displayed in frame analyzer. VBR code ATH tuning was disabled by accident in 3.81, now fixed. Mark Taylor lame --decode will produce .wav files. (oops - size is off by a factor of 4) LAME 3.82beta 2000 5 11 Robert Hegemann Fixed bug in high bitrate joint stereo encodings. Naoki Shibata new long block MDCT routine LAME 3.81beta 2000 5 8 all ISO code removed! Takehiro Tominaga and Naoki Shibata new window subband routines. Naoki Shibata Bug fix in mpglib (decoding) lib in some cases, MDCT coefficients from previous granule was incorrectly used for the next granule. ISO 7680 bit buffer limitation removed. It can be reactivated with "--strictly-enforce-ISO" Please report any trouble with high bitrates. LAME 3.80beta 2000 5 6 Takehiro Tominaga more efficient and faster huffman encoding! Takehiro Tominaga and Mark Taylor much improved short block compression! Tomasz Motylewski and Mark Taylor MPEG2.5 now supported! Mark Taylor incorporated Takehiro s bitstream.c! bitstream.c used by default, but old ISO bitstream code can also be used. Scott Manley and Mark Taylor good resampling routine finaly in LAME. uses a 19 point FIR filter with Blackman window. Very slow for non integer resampling ratios. Iwasa Kazmi fixed SIGBUS error VBR and id3 tags were using data after it was free() d. Robert Hegemann Improved VBR tuning. #define RH_QUALITY_CONTROL and #RH_SIDE_VBR now the defaults. Robert Hegemann LAME version string now added to ancillary data. Kimmo Mustonen VBR histogram support for Amiga. Casper Gripenberg VBR stats (but not histogram) for DOS verson. Robert Hegemann rare VBR overflow bug fixed. Zack -F option strictly enforces the VBR min bitrate. Without -F, LAME will ignore the minimum bitrate when encoding analog silence. Shawn Riley User can now specify a compression ratio (--comp arg ) instead of a bit rate. Default settings based on a compression ratio of 11.0 Mark Taylor free format bitstreams can be created with --freeformat, and specify any integer bitrate from 8 to 320kbs with -b. Mark Taylor lame be used as a decoder (output raw pcm only) lame --decode input.mp3 output.pcm LAME 3.70 2000 4 6 "LAME 3.69beta" becomes LAME 3.70 "stable" LAME 3.69beta 2000 4 6 "spahm" default mode selection bug fixed. In some cases, lame was defaulting to regular stereo instead of jstereo when the user did not specify a mode. LAME 3.68beta 2000 4 4 Mark Taylor mono encoding bug in DLL fixed. Ingo Saitz bug in --cwlimit argument parsing fixed. Scott Manly bug in 4-point resample code fixed. LAME 3.67beta 2000 3 27 Robert Hegemann jstereo now enabled for MPEG2 encodings Mark Taylor old M/S stereo mode which used L/R maskings has been removed. Mark Taylor Xing MPEG2 VBR headers now working. Mark Taylor When quantized coefficients are all 0 in a band, set scalefactors to 0 also to save a few bits. Ingo Saitz Problems with framesize calculation when using -f fast-math option fixed. LAME 3.66beta 2000 3 21 Bug fixes in BladeEnc DLL, possible click in last mp3 frame, VBR historgram display, byteswapping option, ASM quantize routines work for both float and double. LAME 3.65beta 2000 3 17 Enabled ASM version of quantize_xrpow() - accidently disabled in lame3.64. LAME 3.64beta 2000 3 16 Don Melton id3v1.1 tags id3 bugfixes Gabriel Bouvigne L/R matching block type fix Bug fixed which was allowing quantized values to exceed the maximum when not using -h Mark Taylor Fitlers based on polyphase filterbank. should be slightly better since the responce is independent of the blocktype, and they are slightly faster. Mark Taylor API the API changed slightly - and this should be the final version. There is a new routine lame_encode_buffer() which takes an arbritray sized input buffer, resamples filters if necessary, encodes, and returns the mp3buffer. There are also several new #defines, so it is possible to compile a simple encoding library with no decoding or file I/O or command line parsing. see the file API for details. Mark Taylor MSVC stuff lame.exe (with and without the frame analyzer) and the CDex lame_enc.dll should compile under MSVC. The MSVC5 project files may need some tweaking. In particular, you need to make sure LAMEPARSE, LAMESNDFILE and HAVEMPGLIB are defined. (and HAVEGTK for the GTK stuff). LAME 3.63beta 2000 2 20 Robert Hegemann FPE with -h fixed? Mathey Hendry FPE error catching for Cygwin, FPE fix for vbr mode and output to /dev/null Jeremy Hall Fixed problems with input files where the number of samples is not known. Mathew Hendry ASM quantize_xrpow() for GNU i386 Wilfried Behne quantize_xrpow ()for PowerPC and non-ASM Takehiro Tominaga GOGO FFTs (not yet used?) LAME 3.62beta 2000 2 9 Iwasa Kazmi frame analyzer short block display of single subblocks (press 1,2 or 3) Ingo Saitz --help option added, with output to stdout Alfred Weyers short block AAC spreading function bug fixed Takehiro Tominaga new scalefac data structure - improves performance! Lionel Bonnet Bug fixed in MPEG2 scalefactor routine scalefactors were being severly limited. Takehiro Tominaga faster FFT routines from. These routines are also compatible with the GOGO routines, in case someone is interested in porting them back to LAME. Sigbjørn Skjæret, Takehiro Tominaga faster pow() code. Joachim Kuebart Found some unitialized variables that were effecting quality for encodings which did not use the -h option (now fixed). Mark Taylor More modularization work. It is now possible to use LAME as a library where you can set the encoding parameters directly and do your own file i/o. The calling program is now it s own mp3 output. For an example of the LAME API, see main.c, or mp3rtp.c or mp3x.c. These can all be compiled as stand alone programs which link with libmp3lame.a. Felix vos Leitner mp3rtp fixes. mp3rtp is a standalone program which will encode and stream with RTP. Robert Hegemann Information written to stderr displaying exactly which type of lowpass filter (if any) is being used. Iwasa Kazmi mpglib (the mpg123 decoder) scsfi decoding fixes. Takehiro Tominaga More mpglib scsfi decoding fixes. LAME 3.61beta 2000 1 14 Mark Taylor Fixed bug with lowpass filters when using VBR with a 64kbs or lower min bitrate setting. Takehiro Tominaga more efficient huffman encoding splitting. LAME 3.60beta 2000 1 9 Mark Taylor Distribution now comes with self test. Needs work to be automated, see make test in Makefile. Mark Taylor AAC spreading function now the default Gabriel Bouvigne updated HTML docs Felix von Leitner compute correct file length from Xing header (if present) when input file is a mp3 file Felix von Leitner mp3rtp (standalone) program now included. Not yet tested. mp3rtp ip port ttl infile /dev/null will stream directly to ip port using RTP. LAME 3.59beta 2000 1 4 Takehiro Tominaga --noath option. Disables ATH maskings. Gabriel Bouvigne updated HTML docs. Iwasa Kazmi makefile fixes Mark Taylor Fixed bug where first frame of data was always overwritten with 0 s. Thanks to gol Mark Taylor bug fixes in mid/side masking ratios (thanks to Menno Bakker) Mark Taylor replaced norm_l, norm_s table data with formulas. LAME 3.58beta 1999 12 13 Segher Boessenkool More accurate quantization procedure! Enabled with -h. Mathew Hendry, Acy Stapp and Takehiro Tominaga ASM optimizations for quantize_xrpow and quantize_xrpow_ISO. Chuck Zenkus "encoder inside" logo on web page Mark Taylor a couple people have asked for this. Allow LAME to overide VBR_min_bitrate if analog_silence detected. Analog_silence defined a la Robert energy ATH. An Van Lam Valid bitrates were being printed for layer 2, not layer 3! Ethan Yeo Makefile.MSVC updated Mark Stephens updated all MSVC project files Robert Hegemann lowpass and highpass filters can be enabled with --lowpass, --highpass Mark Taylor MS switching is now smoother ms_ratio average over 4 granules Takehiro Tominaga Scalefactor pre-emphasis fixed (and now turned back on) Takehiro Tominaga Bug in M/S maskings switch to turn on stereo demasking code was buggy. LAME 3.57beta 1999 11 22 Sigbjørn Skjæret, patch to allow encoding from 8bit input files when using LIBSNDFILE Mark Taylor Automatic downsampling to nearest valid samplerate. Mark Taylor Scalefactor bands demarked on MDCT plot in frameanalyzer Mark Taylor Scalefactor preemphasis disabled for now. The algorithm was often doing more harm than good. LAME 3.56beta 1999 11 19 Kimmo Mustonen portabilty code cleanup. Vladimir Marek id3 genre patch. Conrad Sanderson new applypatch script. Mark Taylor Initial window type now "STOP_TYPE" to reduce initial attenuation. This is needed because the new encoder delay is so short. With a NORM_TYPE, the first 240 samples would be attenuated. Mark Taylor Padding at end of file now adjusted (hopefully!) to produce as little padding as possible while still guarantee all input samples are encoded. Takehiro Tominaga Reduced shortblock extra bit allocation formulas by 10% since new huffman coding is at least 10% more efficient. LAME 3.55beta 1999 11 11 Albert Faber updated BladeEnc.dll Mark Taylor Simple lowpass filter added to linear downsampling routine. Nils Faerber updated man page. Mark Taylor All floating point variables are delcared FLOAT or FLOAT8. Change the definition of FLOAT8 in machine.h to run at 32bit preceision. Mark Taylor Bug (introduced in 3.54beta) in stereo- mono downsampling fixed. LAME 3.54beta 1999 11 8 Mark Taylor Encoder delay is now 48 samples. Can be adjusted to 1160 to sync with FhG (see ENCDELAY in encoder.h) This is kind of amazing, since if Takehiro put his MDCT/filterbank routine in a decoder, we could have a total delay of only 96 samples. Mark Taylor More inconstancies found and fixed in MPEG2 tables. Mark Taylor Resampling from an MP3 input file now works. But we still dont have a lowpass filter so dont expect good results. LAME 3.53beta 1999 11 8 Takehiro Tominaga Fixed MPEG2 problem in new MDCT routines. Takehiro s combined filterbank/MDCT routine is now the default. Removes all buffering from psymodel.c and the filterbanks/MDCT routines. LAME 3.52beta 1999 11 8 By permission of copyright holders of all GPL code in LAME, all GPL code is now released under a modified version of the LGPL (see the README file) By popular demand, all C++ comments changed to C style comments Mark Taylor Linear resampling now works. Use --resample to set an output samplerate different from the input samplerate. (doesn t seem to work with mp3 input files, and there is no lowpass filter, so dont expect good results just yet) Takehiro Tominaga Faster Huffman encoding routines The following changes are disabled because of MPEG2 problems. But to try them, set MDCTDELAY=48 in encoder.h, instead of MDCTDELAY=528. Takehiro Tominaga New MDCT routines with shorter delay (48 samples instead of 528) and even faster than the old routines. Takehiro Tominaga Removed extra buffering in psymodel.c LAME 3.51 1999 11 7 Takehiro Tominaga Bug in quantize.c absolute threshold of hearing calculation for non-44.1 kHz input files. LAME 3.50 1999 11 1 LAME 3.37beta becomes official LAME 3.50 release LAME 3.37beta 1999 11 1 Lionel Bonnet Found severe bug in MPEG2 Short block SNR. Sergey Sapelin VBR Toc improvement. Sergey Dubov fskip() routine Conrad Sanderson replacement for filterbank.c. Not much faster but amazingly simpler. LAME 3.36beta 1999 10 25 Albert Faber more MSVC and BladeDLL updates Kimmo Mustonen Much code cleanup and Amiga updates Anton Oleynikov Borland C updates Mark Taylor More stdin fixes For some reason, forward fseek() s would fail when used on pipes even though it is okay with redirection from " ". So I changed all the forward fseek() s to use fread(). This should improve stdin support for wav/aiff files. If you know the input file is raw pcm, you can still use the -r option to avoid *all* seeking of any kind. LAME 3.35beta 1999 10 21 Leonid Kulakov Serious bug in MPEG2 scalefactor band tables fixed. Portability patches from Anton Oleynikov, Sigbjørn Skjæret, Mathew Hendry, Richard Gorton Alfred Weyers compiler options, updated timestatus. Albert Faber BladeDll and other updates (new machine.h). Monty updated Makefile to fix gcc inline math bug. LAME 3.34beta 1999 10 12 Mark Taylor Bug fixed minimum bitrate in VBR mode could be ignored for a few frames. Mark Taylor New (minor) VBR tunings. Tim Ruddick New wav/aiff header parsing routines. Better parsing and fewer fseek() s. Anton Oleynikov patches to work with Borland C Gabriel Bouvigne Experimental voice option enabled with --voice LAME 3.33beta 1999 10 11 Robert Hegemann RH VBR mode now the default and only VBR mode. The new code will always quantize to 0 distortion and the quality is increased by reducing the masking from the psy-model. -X0 is still the default for now. Robert Hegemann new -X5 mode Mathew Hendry New timing code, removes the need for HAVETIMES Mathew Hendry assembler quantize_xrpow for Windows Iwasa Kazmi stdin/stdout patch for Windows Mark Taylor New option "--athonly" will ignore the psy-model output and use only the absolute threshold of hearing for the masking. LAME 3.32beta 1999 10 8 Takehiro Tominaga faster long block spreading function convolution for non 44.1 kHz sampling frequencies, and faster short block spreading function convolution for all sampling frequencies. Takehiro Tominaga Completly rewritten huffman table selection and count_bits(). More efficient table selection results in many more bits per frame. Takehiro Tominaga More efficient scalefac compress setting. Mike Cheng new calc_noise2() Alfred Weyers patch for timestatus() seconds rollover LAME 3.31beta 1999 9 28 Albert Faber updated his BladeDLL code. This allows LAME to be compiled into a BladeEnc compatiable .dll. Mike Cheng faster l3psycho_ener() routine. Sigbjørn Skjæret more code cleanup. LAME 3.30beta 1999 9 27 Conrad Sanderson ID3 tag code added (type lame for instructions) new mdct.c from Mike Cheng (no faster, but much cleaner code) Mathew Hendry Microsoft nmake makefile and a couple other changes for MSVC More modulization work One input sound file interface handles mp3 s, uncompressed audio, with or without LIBSNDFILE. Fixes (hopefully) a bunch of file I/O bugs introduced in 3.29 (Mark Taylor) LAME will now print valid samplerate/bitrate combinations (Mark Taylor) stdin/stdout fix for OS/2 (Paul Hartman) For mp3 input files, totalframes estimated based on filesize and first frame bitrate. (Mark Taylor) Updated all functions with new style prototypes. (Sigbjørn Skjæret) LAME 3.29beta 1999 9 21 Bug in bigv_bitcount fixed. Loop.c was overestimating the number of bits needed, resulting in wasted bits every frame. (Leonid A. Kulakov) Bug in *_choose_table() fixed These routines would not sellect the optimal Huffman table in some cases. (Leonid A. Kulakov) Tuning of ATH normalization (macik) Removed unused variables and fixed function prototypes (Sigbjørn Skjæret) Sami Farin sent a .wav file that LAME built in support choked on. I added a slightly more sophisticated wav header parsing to handle this, but if you have trouble, use libsndfile. Resampling hooks and options added. Buffering and resampling routines need to be written. LAME will now take an mp3 file as input. When resampling code is working, LAME will be able to (for example) convert a high bitrate stereo mp3 to a low bitrate mono mp3 for streaming. LAME 3.28beta 1999 9 15 Serious bug fixed in high frequency MDCT coefficients. Huffman coding was reversing the order of the count1 block quadruples. (Leonid A. Kulakov) nint() problems under Tru64 unix fixed and preprocessor variable HAVE_NINT removed. (Bob Bell) Compiler warning fixes and code cleanup (Sigbjørn Skjæret, Lionel Bonnet) USAGE file now includes suggestions for downsampling. For low bitrate encodings, proper downsampling can give dramatically better results. (John Hayward-Warburton) LAME 3.27beta 1999 9 12 Several bugs in encode.c and l3bitstream.c fixed by Lionel Bonnet. Bugs in new VBR (#define RH) formula for mono input file and mid/side encoding fixed. LAME 3.26beta 1999 9 10 The "-m m" option (mono .mp3 file) will automatically mix left and right channels if the input file is stereo. (Alfred Weyers) New quant_compare algorithm (method for deciding which of two quantizations is better) enabled with -X4 (Greg Maxwell) New mid/side VBR bit allocation formula. Mid channel bits are set by the quality requirements, and then the side channel uses a reduced number of bits (in a proportion coming from the fixed bitrate code). This might not be optimal, but it should be pretty good and no one knows what the optimal solution should be. (Greg Maxwell) New VBR (#define RH) tunings based on detailed listening tests by Macik and Greg Maxwell. Sigbjørn Skjæret fixed several compiler warnings (which turned out to be potential bugs) Takehiro Tominaga fixed a low bitrate bug in reduce_side() Alfred Weyers fixed some buffer overflows. New ATH (absolute threshold of hearing) formula replaces buggy ISO code, and adds analog silence treatment (removal of coefficients below below ATH). These are turned on by default but have not been fully tested. (Robert Hegemann) Bug in short block spreading function fixed. (Robert Hegemann) LAME 3.25beta 1999 8 22 Sigbjørn Skjæret fixed a zero byte malloc call. This bug was introduced in 3.24 and causes problems on non Linux systems. Bit allocation routines would sometimes allocate more than 4095 bits to one channel of one granule. A couple of people reported problems that might be caused by this, especially at higher bitrates. Nils Faerber updated the man page and fixed many of the compiler warnings. LAME 3.24beta 1999 8 15 This release contains the following new code (for developers) which is disabled by default Robert Hegemann Completely overhauled VBR code. Now computes exact number of bits required for the given qualty and then quantized with the appropriate bitrate. Several new quantization quality measures. LAME 3.23beta 1999 8 8 Very nice continuously updated VBR histogram display from Iwasa Kazmi. (disabled with --nohist). More modulerization work. The encoding engine can now be compiled into libmp3lame, but the interface is awkward. Bug fixed in FFT Hann window formula (Leonid A. Kulakov). New LAME logo on the download page. Created by Chris Michalisles. Several VBR algorithm improvements from Robert Hegemann. New quantization noise metrics and VBR quality measure takes into account mid/side encoding. Should produce smaller files with the same quality, especially when using jstereo. LAME 3.22beta 1999 7 27 Downsampling (stereo to mono) bug with MPEG2 fixed. (Mike Oliphant) Downsampling now merges L R channels - before it only took the L channel. More modularization and code cleanup from Albert Faber and myself. Input filesize limit removed for raw pcm input files. For other file types, LAME will still only read the first 2^32 samples, (27 hours of playing time at 44.1 kHz). LAME 3.21beta 1999 7 26 Correct Mid/Side masking thresholds for JSTEREO mode! This is enabled with -h. It makes LAME about 20% slower since it computes psycho-acoustics for L,R Mid and Side channels. "Analog silence" threshold added. Keeps VBR from upping the bitrate during very quite passages. (Robert.Hegemann) New VBR quality setting from Robert Hegemann. It is based on the idea that distortion at lower bit rates sounds worse than at higher bitrates, and so the allowed distortion (VBR quality setting) is proportional to the bitrate. Because of this, default minimum bitrate is now 32kbs. Expermental subblock gain code enabled with -Z. New "-r" option for raw pcm input files. With -r, LAME will not do any fseek() s or look for wav and aiff headers on the input file. Bug fixes in mp3x (frame analyzer) for viewing frames near end of the file. Bug fixed to allow setting the sampling rate of raw pcm input files. LAME 3.20beta 1999 7 19 Bug in get_audio.c fixed. Libsndfile wrappers would not compile (Miguel Revilla Rodriguez) Nils Faerber found some unitialized variables and some wierd extranous computations in filter_subband, now fixed. This was causing seg faults on some machines. LAME 3.19beta 1999 7 18 Oops! Robert Hegemann immediatly found a bug in the new (old -Z option) quantization code. calc_noise1 was not returning tot_noise, so non ms-stereo frames were buggy. LAME 3.18beta 1999 7 17 Many psycho-acoustic bug fixes. Dan Nelson discovered a bug in MPEG2 For short blocks, the code assumes 42 partition bands. MPEG1 sometimes has less, MPEG2 can have more. In MPEG1, this bug would not have effected the output if your compiler initializes static variables to 0 on creation. In MPEG2 it leads to array out-of-bounds access errors. Finally, there was a related bug in MPEG1/MPEG2, short long blocks where the energy above 16 kHz was all added to partition band 0. (the lowest frequeny partition band!) The -Z option (Gabriel Bouvigne s idea of using total quantization noise to choose between two quantizations with the same value of "over") is now the default. I believe this helps remove the trilling sound in Jan s testsignal4.wav. The quality of testsignal2.wav and testsignal4.wav are now better than Xing and getting closer to FhG. Bug fixes in frame sample count for downsampling mode. (ben "jacobs") Patches to improve modulization. (ben "jacobs") LAME 3.17beta 1999 7 11 substantial code cleanup towards goal of making LAME more modular. LAME 3.16beta 1999 7 11 New tunings of window switching, and better bit allocation based on pe. (Jan Rafaj. improves both testsignal2.wav and testsignal4.wav). Bug in mid/side quantization when side channel was zero fixed. (Albert Faber) Removed some extranous computations in l3psy.c (Robert Hegemann) More detailed timing status info, including hours display. (Sakari Ailus) and percentage indicator (Conrad Sanderson). Window_subband and calc_noise1,calc_noise2 speedups. Quantize_xrpow speedup should be significant on non GNU/intel systems. (Mike Cheng) Better initial guess for VBR bitrate. Should speed up VBR encoding. (Gabriel Bouvigne) More advanced .wav header parsing. fixes bugs involving click in first frame. (Robert.Hegemann) Correct filesize and total frame computation when using LIBSNDFILE (ben "jacobs") Click in last frame (buffering problem) when using libsndfile fixed. Audio I/O code overhauled. There is now a uniform audio i/o interface to libsndfile or the LAME built in wav/aiff routines. All audio i/o code localized to get_audio.c. LAME 3.15beta times()/clock() problem fixed for non-unix OS. (Ben "Jacobs") Fixed uninitialized pe[] when using fast mode. (Ben "Jacobs") LAME 3.13 1999 6 24 Patches for BeOS from Gertjan van Ratingen. Makefile info for OS/2 Warp 4.0 (from dink.org). Status display now based on wall clock time, not cpu time. mem_alloc no longer allocates twice as much memory as needed (Jan Peman). 3.12pre9 Updated BLADEDLL code to handle recent changes (Albert Faber). Bug fixed in parsing options when not using GTK (Albert Faber). MPEG2 Layer III psycho acoustics now working. Improved huffman encoding Chris Matrakidis. (10% faster). I dont know how he finds these improvements! LAME with full quality now encodes faster than real time on my PII 266. Fixed time display when encoding takes more than 60 minutes. 3.12pre8 Newmid/side stereocriterion. LAME will use mid/side stereo only when the difference between L R masking thresholds (averaged over all scalefactors) is less then 5db. In several test samples it does a very good job mimicking the FhG encoder. Bug in mid/side stereo fixed independent variation of mid side channel scalefactors disabled. Because of the way outer_loop is currently coded, when encoding mid/side coefficietns using left/right thresholds, you have to vary the scalefactors simultaneously. Bug in side/mid energy ratio calculation fixed. (Thanks to Robert Hegemann) Default mode is stereo (not jstereo) if bitrate is chosen as 192kbs or higher. Tero Auvinen first pointed out that FhG seems to think at 160kbs, their encoder is so good it doesn t need jstereo tricks. Since LAME is not as good as FhG, I am going to claim that 192kbs LAME is so good it doens t need jstereo tricks, and thus it is disabled by default. WAV header parsing for big-endian machines, and automatic detection of big-endian machines. (Thanks to Sigbjørn Skjæret). added 56 sample delay to sync LAME with FhG. MP3x (frame analyzer) can now handle MPEG2 streams. 3.12pre7 MPEG2 layer III now working! lower bit rates (down to 8kbs) and 3 more sampling frequencies 16000, 22050, 24000Hz. Quality is poor - the psy-model does not yet work with these sampling frequencies. Fixed "ERROR outer_loop() huff_bits 0." bug when using VBR. bash and sh scripts to run LAME on multiple files now included. (from Robert Hegemann and Gerhard Wesp respectively) bug fix in encoding times for longer files from (Alvaro Martinez Echevarria) yet another segfault in the frame analyzer fixed. ISO psy-model/bit allocation routines removed. This allowed makeframe() to be made much simpler, and most of the complicated buffering is now gone. Eventually I would like the encoding engine to be a stand alone library. 3.12pre6 Better VBR tuning. Find minimum bitrate with distortion less than the allows maximum. A minimum bit rate is imposed on frames with short blocks (where the measured distortion can not be trusted). A minimum frame bitrate can be specified with -b, default=64kbs. LIBSNDFILEsupport. With libsndfile, LAME can encode almost all sound formats. Albert Faber did the work for this, including getting libsndfile running under win32. CRC checksum now working! (Thanks to Johannes Overmann ) frame analyzer will now work with mono .mp3 files more code tweeks from Jan Peman. Compaq-Alpha(Linux) fixes and speedups from Nils Faerber. Faster bin_search_StepSize from Juha Laukala. Faster quantize() from Mike Cheng Faster quantize_xrpow() from Chris Matrakidis. xrpow_flag removed since this option is now on by default. Fixed .wav header parsing from Nils Faerber. Xing VBR frame info header code from Albert Faber. "Xing" and "LAME 3.12" embedded in first frame. Bug in VBR bit allocation based on "over" value fixed. LAME 3.11 1999 6 3 Almost all warnings (-Wall) now fixed! (Thanks to Jan Peman) More coding improvements from Gabriel Bouvigne and Warren Toomey. VBR (variable bit rate). Increases bit rate for short blocks and for frames where the number of bands containing audible distortion is greater than a given value. Much tuning needs to be done. Patch to remove all atan() calls from James Droppo. LAME 3.10 1999 5 30 Fast mode (-f) disables psycho-acoustic model for real time encoding on older machines. Thanks to Lauri Ahonen who first sent a patch for this. New bit reservoir usage scheme to accommodate the new pre-echo detection formulas. Tuning of AWS and ENER_AWS pre-echo formulas by Gabriel Bouvigne and myself. They work great! now on by default. In jstereo, force blocktypes for left right channels to be identical. FhG seems to do this. It can be disabled with "-d". Patches to compile MP3x under win32 (Thanks to Albert Faber). bin_serach_stepsize limited to a quantizationStepSize of -210 through 45. outer_loop() will now vary Mid Side scalefactors independently. Can lead to better quantizations, but it is slower (twice as many quantizations to look at). Running with "-m f" does not need this and will run at the old speed Bug in inner_loop would allow quantizations larger than allowed. (introduced in lame3.04, now fixed.) Updated HTML documentation from Gabriel Bouvigne. Unix man page from William Schelter. numlines[] bug fixed. (Thanks to Rafael Luebbert, MPecker author). Quantization speed improvements from Chirs Matrakidis. When comparing quantizations with the same number of bands with audible distortion, use the one with the largest scalefactors, not the first one outer_loop happened to find. Improved defination of best quantization when using -f (fast mode). subblock code now working. But no algorithm to choose subblock gains yet. Linux now segfaults on floating point exceptions. Should prevent me from releasing binaries that crash on other operating systems. LAME 3.04 1999 5 22 Preliminary documentation from Gabriel Bouvigne. I wouldn t have thought it was possible, but now there are even more speed improvements from Chris Matrakidis! Removed one FFT when using joint stereo, and many improvements in loop.c. "Fake" ms_stereo mode renamed "Force" ms_stereo since it forces mid/side stereo on all frames. For some music this is said to be a problem, but for most music mode is probably better than the default jstereo because it uses specialized mid/side channel masking thresholds. Small bugs in Force ms_stereo mode fixed. Compaq Alpha fixes from Nathan Slingerland. Some new experimental pre-echo detection formulas in l3psy.c (#ifdef AWS and #ifdef ENER_AWS, both off by default. Thanks to Gabriel Bouvigne and Andre Osterhues) Several bugs in the syncing of data displayed by mp3x (the frame analyzer) were fixed. highq (-h) option added. This turns on things (just one so far) that should sound better but slow down LAME. LAME 3.03 1999 5 18 Faster (20%) cleaner FFT (Thanks to Chris Matrakidis http //www.geocities.com/ResearchTriangle/8869/fft_summary.html) mods so it works with VC++ (Thanks to Gabriel Bouvigne, www.mp3tech.org) MP3s marked "original" by default (Thanks to Gabriel Bouvigne, www.mp3tech.org) Can now be compiled into a BladeEnc compatible .DLL (Thanks to Albert Faber, CDex author) Patches for "silent mode" and stdin/stdout (Thanks to Lars Magne Ingebrigtsen) Fixed rare bug if a long_block is sandwiched between two short_blocks, it must be changed to a short_block, but the short_block ratios have not been computed in l3psy.c. Now always compute short_block ratios just in case. Fixed bug with initial quantize step size when many coefficients are zero. (Thanks to Martin Weghofer). Bug fixed in MP3x display of audible distortion. improved status display (Thanks to Lauri Ahonen). LAME 3.02 1999 5 12 encoder could use ms_stereo even if channel 0 and 1 block types were different. (Thanks to Jan Rafaj) added -k option to disable the 16 kHz cutoff at 128kbs. This cutoff is never used at higher bitrates. (Thanks to Jan Rafaj) modified pe bit allocation formula to make sense at bit rates other than 128kbs. fixed l3_xmin initialization problem which showed up under FreeBSD. (Thanks to Warren Toomey) LAME 3.01 1999 5 11 max_name_size increased to 300 (Thanks to Mike Oliphant) patch to allow seeks on input file (Thanks to Scott Manley) fixes for mono modes (everyone who pointed this out) overflow in calc_noise2 fixed bit reservoir overflow when encoding lots of frames with all zeros (Jani Frilander) LAME 3.0 1999 5 10 GPSYCHOの追加 (Mark Taylor) MP3xの追加 (Mark Taylor) LAMEはMark Taylorによってメンテナンスされます。
https://w.atwiki.jp/matchmove/pages/116.html
Hold Tracker Preparation Tool Launched from the Window/Hold Region Tracker Prep menu item to configure trackers when hold regions are present regions of tripod-type motion in a shot. Apply. Button. The preparation operation is performed. Undo. Button. Undo the last operation (of any kind) Preparation Mode Truncate. Button. Affected trackers are shut down in the interior of any hold region. Make Far. Button. Affected trackers are converted to Far, and shut down outside the hold region, plus the specified overlap. Clone to Far. Button. Default. Affected trackers are cloned, and the clone converted to Far with a reduced range as in Make Far. Convert Some. Button. A specified percentage of trackers is randomly selected and converted to Far. Percentage. Spinner. The percentage of trackers converted in Convert Some mode. Affected Trackers Selected. Button. Only selected trackers are affected by the operation. All. Button. All trackers are affected. (In both options, only automatic, non-far, trackers are considered). Transitions Considered Nearest Current Frame. Button. Only the trackers crossing the transition nearest to the current frame (within 10 frames) are considered. All Transitions. Button. Operation is applied across all hold regions. Combine Cloned Fars. Checkbox. When off (default), a separate cloned far tracker is created for each hold region. When on, only a single Far tracker is produced, combining far trackers from all hold regions. Minimum Length. Spinner. Prevents the creation of tracker fragments smaller than this threshold. Default=6. Far Overlap. Spinner. The range of created Far trackers is allowed to extend out of the hold region, into the adjacent translating-camera region, by this amount to improve continuity.
https://w.atwiki.jp/gtavi_gta6/pages/2873.html
Gaulle 概要 解説商品 概要 日本語:ゴール 業種:貴金属/宝石店 解説 GTAV内では支店が全く登場しない貴金属/宝石店。 GTASAやGTAIV内では支店が存在していた。 GTAオンラインではこのブランドのアクセサリーが購入できる。 モデルはカルティエ 。名前の元ネタはフランスの政治家「シャルル・ド・ゴール 」から。 商品 オンライン チェーン 金額 アンロック条件 ゴールドチェーン「Gaulle」ゴールドチェーン 自動的に所有 ビーチバムパックアップデート導入 イヤリング 金額 アンロック条件 黒のオニキス・スタッド $5,760 ダーティーマネー・アップデートPart2導入 プラチナのオニキス・スタッド $10,000 ゴールドのオニキス・スタッド $7,950 プラチナのノワールスクエア $33,500 ダーティーマネー・アップデートPart1導入 プラチナのグリッドスクエア $35,000 ゴールドのノワールスクエア $23,200 ゴールドのグリッドスクエア $27,800 腕時計 金額 アンロック条件 「Gaulle」シルバーのデスティニー $5,500 ダーティーマネー・アップデートPart2導入 「Gaulle」ビンテージデスティニー $4,250 「Gaulle」コッパーのデスティニー $4,120 「Gaulle」ゴールドレトロヘックス $10,050 ダーティーマネー・アップデートPart1導入 「Gaulle」カーボンレトロヘックス $9,150 「Gaulle」プラチナレトロヘックス $10,850
https://w.atwiki.jp/poupeewiki/pages/799.html
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https://w.atwiki.jp/battlestationsmidway/pages/57.html
Screen Effects 画面効果 Change the look of your view in-game ゲーム中における画面の見た目を変更します。 None 無し Bloom 曇らせる Old Film 古いフィルム風 Music Volume 音楽ボリューム Change Music Volume 音楽のボリュームを変更します Speech Volume 音声ボリューム Change Speech Volume 音声のボリュームを変更します Effect Volume 効果音ボリューム Change Effect Volume 効果音のボリュームを変更します Apply and Save Changes 変更を適用 Reset to Default 初期設定に戻す